Bug#1143508: Baseline violation on amd64: godot requires SSE4.1 (pinsrq), causing SIGILL
Travis Wrightsman <[email protected]> Mon, 3 Aug 2026 16:50:04 -0700
| Newsgroups | gmane.linux.debian.devel.bugs.rc |
|---|---|
| Message-ID | <anEpLEwljchxM0D8__25073.2527392515$1785801557$gmane$org@localhost> |
> But the CPU still meets the baseline requirements, so any application > that unconditionally requires SSE4.1 on amd64 is rc-buggy. Thanks for catching this Jakob, I will add a `Pre-Depends: sse4.2-support` to Godot 4 as upstream decided [0] to support only SSE4.2+ on amd64. Cheers, Travis [0] http://github.com/godotengine/godot/pull/59595