Bug#1143508: Baseline violation on amd64: godot requires SSE4.1 (pinsrq), causing SIGILL

Travis Wrightsman <[email protected]> Mon, 3 Aug 2026 16:50:04 -0700
Newsgroups gmane.linux.debian.devel.bugs.rc
Message-ID <anEpLEwljchxM0D8__25073.2527392515$1785801557$gmane$org@localhost>
> But the CPU still meets the baseline requirements, so any application
> that unconditionally requires SSE4.1 on amd64 is rc-buggy.

Thanks for catching this Jakob, I will add a `Pre-Depends: sse4.2-support`
to Godot 4 as upstream decided [0] to support only SSE4.2+ on amd64.

Cheers,
Travis

[0] http://github.com/godotengine/godot/pull/59595