resurrecting xinv3d
Silva <[email protected]>
| Newsgroups | gmane.linux.debian.devel.games |
|---|---|
| Message-ID | <[email protected]> |
Hi Debian games Maintainers, I was looking at another possible project to tackle and found xinv3d interesting as well and something I could also fix and update. I am not familiar with Debian packaging (I am a longtime Mageia user), plus my PC doesn't seem to agree with debian liveCD (no ethernet) but I have contributed to Debian with - Fontforge, libuninameslist, libspiro (& recently xball). Instead of keeping the package as a Debian package which I'm not familiar with, I converted the Debian package xinv3d to a more generic package that is easier for various distros to import. To meet Debian policy, I think you only need to edit one of the ./configure prefixes to meet the /usr/games directory policy used by Debian. This can be done as a ./configure option. I bumped the version from 1.3.6-6 to 1.4.0 due to all the updates. All 3 existing bug reports should also be resolved with this update. A ./configure compatible "dist" tarball is included here: https://github.com/JoesCat/xinv3d/releases Hopefully you find this upgraded xinv3d usable once again by current Debian. Thanks, Joe