Re: Would libstrangle fit under the games team?

Stephan Lachnit <[email protected]>
Newsgroups gmane.linux.debian.devel.games
Message-ID <CAKZYK48-Yp-=+CZGv5QwDmESabrPo5bCRnfVF3Qs1vLaNUYarQ@mail.gmail.com>
On Wed, Jan 19, 2022 at 4:12 PM Linus Vanas <[email protected]> wrote:
>
> I've done packaging on the framerate limiter "libstrangle":
> https://gitlab.com/torkel104/libstrangle (upstream)
> https://salsa.debian.org/Huitsi/libstrangle (my packaging)
>
> It's not a game itself, or course, nor is its function necessarily
> limited to games. I practice though, it is primarily a gaming utility so
> perhaps it should be maintained under the games team.

Hi Linus,

yes it fits in there. For example, I maintain Lutris, MangoHud and
gamemode, none of which are games.

Btw if you need a sponsor, feel free to ping me (but can't promise
anything right now due to exams).

Regards,
Stephan
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