Re: Would libstrangle fit under the games team?
Stephan Lachnit <[email protected]>
| Newsgroups | gmane.linux.debian.devel.games |
|---|---|
| Message-ID | <CAKZYK48-Yp-=+CZGv5QwDmESabrPo5bCRnfVF3Qs1vLaNUYarQ@mail.gmail.com> |
On Wed, Jan 19, 2022 at 4:12 PM Linus Vanas <[email protected]> wrote: > > I've done packaging on the framerate limiter "libstrangle": > https://gitlab.com/torkel104/libstrangle (upstream) > https://salsa.debian.org/Huitsi/libstrangle (my packaging) > > It's not a game itself, or course, nor is its function necessarily > limited to games. I practice though, it is primarily a gaming utility so > perhaps it should be maintained under the games team. Hi Linus, yes it fits in there. For example, I maintain Lutris, MangoHud and gamemode, none of which are games. Btw if you need a sponsor, feel free to ping me (but can't promise anything right now due to exams). Regards, Stephan