Re: Possibility of Adding Diablo 2 (via AbyssEngine) to Debian
Kirill Rekhov <[email protected]> Thu, 19 Jun 2025 19:09:47 +0300
| Newsgroups | gmane.linux.debian.devel.games |
|---|---|
| Message-ID | <CACk=CG_j_A_CUQmT8KM_JzwX_SoRRjCA67ULRKPX48s-c-Sikw@mail.gmail.com> |
> My only question before you spend time on it is: Does it actually work? Good question, I’ll test it on Debian later. > If the engine is still in a too early state to run the game, it might be a bit > too early to include it in Debian. Especially as it seems the repository has > not been active recently, so we can not be sure if it is still actively > developed. I agree, the current state of the repository isn’t ideal, and I’ve also noticed it hasn’t been very active recently. I understand your point about including projects that might not be maintained or fully working yet. I also really want to have Diablo 2 in Debian, so I appreciate your perspective and will keep it in mind. Maybe I should contact the upstream developers and ask if they plan to continue development. I liked that the project is written in C and has an MIT license. --- Regards, Kirill Rekhov GPG Fingerprint: 2640 769D FDA1 AAA0 F863 D1AE 5F2C 5905 519C E0A0 чт, 19 июн. 2025 г. в 18:57, Antoine Le Gonidec <[email protected]>: > > Since we’re discussing Diablo, I’d like to ask your opinion about adding > > Diablo > > 2 to Debian. I recently found an engine written in C and licensed under > MIT: > > https://github.com/AbyssEngine/AbyssEngine > > > > I’m considering working on this in the future. Do you think it would make > > sense > > to add such a project to Debian? Is it possible and acceptable according > to > > Debian’s policies? > > It for sure would be great! > > Since it is under a free license but requires non-free data to run properly > (the original game data), it should go into contrib. > > My only question before you spend time on it is: Does it actually work? > > If the engine is still in a too early state to run the game, it might be a > bit > too early to include it in Debian. Especially as it seems the repository > has > not been active recently, so we can not be sure if it is still actively > developed. > > PS: No need to CC: me for mails to the debian-devel-games list, I’m > subscribed > to it already ;) >
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