Re: Games Team policy on fullscreen games

Antoine Le Gonidec <[email protected]> Sun, 28 Dec 2025 16:05:18 +0100
Newsgroups gmane.linux.debian.devel.games
Message-ID <[email protected]>
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Le Sun, Dec 28, 2025 at 02:49:39PM +0000, Simon McVittie a =C3=A9crit :
> Historically the Games Team has had an informal policy (not actually
> documented in https://wiki.debian.org/Teams/Games/Guidelines or
> https://wiki.debian.org/Teams/Games/Policy) that games should be configur=
ed
> or, if necessary, patched to run in a window by default. (=E2=80=A6)

It is so informal that this is the first time I ever read about it.

> Proposed policy
> ---------------
>=20
> The policy I propose is:
>=20
> Games should default to either a borderless fullscreen window or windowed,
> whichever is more appropriate for the specific game. In many cases, this
> will mean borderless fullscreen for better immersion. One factor that sho=
uld
> influence this choice is the upstream default, and another relevant factor
> is whether the game preserves the intended aspect ratio for its graphics
> when running on screens of various aspect ratios (4:3, 16:9 and so on).
>=20
> Exclusive fullscreen (mode switching) should only be the default if nothi=
ng
> else is available.

My initial reaction was: Do we even need a policy for that?

If we are to have a policy, I second the one you are proposing here.
We then need to ensure it is documented on Teams/Games/Policy,
or it is going to stay as confidential as the previous one.

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