Bug#1142481: ITP: vkquake -- Modern Quake 1 engine utilising the Vulkan API

Simon McVittie <[email protected]> Mon, 20 Jul 2026 14:51:57 +0100
Newsgroups gmane.linux.debian.devel.wnpp
Message-ID <al4n_a4dIdedKf-g__449.595872645148$1784555607$gmane$org@definition.pseudorandom.co.uk>
On Mon, 20 Jul 2026 at 14:30:25 +0100, bdprom wrote:
>This is an open source Quake 1 engine based on QuakeSpasm,
>which in turn is based on FitzQuake. QuakeSpasm is packaged
>in Debian already, but this project provides many
>improvements, some of which are listed above.

You're probably already aware, but please see 
https://salsa.debian.org/games-team/game-data-packager/-/blob/master/debian/q1/policy.txt?ref_type=heads 
for the Quake engine packaging mini-policy.

In addition to quakespasm, we also have darkplaces (fancy graphics) and 
ezquake (multiplayer-focused).

     smcv