wayland on hurd

Marius Gripsgard <[email protected]>
Newsgroups gmane.linux.debian.ports.hurd,gmane.os.hurd.bugs
Message-ID <0107019a754fd5b3-a835bd1d-cf94-4373-b80b-317331e583e6-000000@eu-central-1.amazonses.com>
Hey all,

I am interested in helping out to /try/ to get some sort of Wayland 
working on Hurd. I have long experience with Wayland (and its 
components) on Linux and know Linux graphics well. How does this 
translate to Hurd? What does Hurd use to render, etc.? Does Hurd use 
OpenGL, etc.? I know X11 is working on Hurd, how is that implemented? 
I'll try searching the source myself, but please, if you have any 
pointers that can help.


On a side note, i'm a debian DD, so i'll try my best to port my packages 
that fail also.


Best, Marius Gripsgard
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