Re: [PATCH 05/16] viafb: Determine type of 2D engine and store it in chip_info
Florian Tobias Schandinat <[email protected]> Sun, 18 Apr 2010 20:05:34 +0200
| Newsgroups | gmane.linux.kernel,gmane.linux.fbdev.devel |
|---|---|
| Message-ID | <[email protected]> |
Jonathan Corbet schrieb: > [Getting back to the older stuff...] > > On Fri, 09 Apr 2010 22:34:16 +0200 > Florian Tobias Schandinat <[email protected]> wrote: > >>>> Just a minor nit: >>>> Could we change the default so that if someone adds support for a new >>>> IGP (and misses this function) we default to either the newest or >>>> preferably to none? I've just seen too much poorly maintained code in >>>> this driver and defaulting to the oldest is hence a bad idea. >>>> Otherwise it's fine. > > In the absence of that, the only course of action which makes sense is > to simply fail the initialization if an unknown chip type shows up > there. That's easy, and I can do it. But, given that this was a > "minor nit," can we leave it as-is for now? Yes, if you feel too uncomfortable with changing it and agree that the whole stuff should be made more maintainable later on I am okay with letting this in as is. > There's a *lot* of things to clean up in this driver, I'd like to make it > better a step at a time rather than trying to do the whole thing at once. This is indeed very true. Thanks, Florian Tobias Schandinat