Re: xmame status?
Andre Robatino <[email protected]>
| Newsgroups | gmane.linux.freshrpms.user |
|---|---|
| Message-ID | <[email protected]> |
Matthias Saou wrote: > Alex Jackson wrote : > > >>> Xmame (and xmess) haven't been updated since 0.106, but now there is a new >>> port of Mame, sdlmame, at version 0.109. Is xmame deprecated? And what >>> about xmess? >>> >> The short answer is "yes". xmame/xmess are probably permanently dead as of >> 0.106; the active multiplatform MAME/MESS port for the forseeable future >> will be the SDL port. >> > > Yeah, unfortunately it seems to be like that. The long answer is that > some major core changes in 0.107 would require a lot of work to be done > to xmame... too much it seems. sdlmame is a much simpler port of the > main xmame, since it doesn't try to focus on many UNIX specific > features and simply uses SDL to do everything. The big loss here is > that currently sdlmame can only display with either OpenGL or software > rendering AFAIK, whereas xmame had an Xv overlay mode that was really > fast even with no accelerated OpenGL available (think recent ATI and > NVIDIA cards with the free drivers). > > As you can see, I've kept xmame 0.106 for FC6, but also started > packaging sdlmame in parallel. If sdlmame works with Xv some day, and > with at least one frontend (updating gxmame for it would be nice), then > I might drop the xmame package, but that won't happen overnight. > > Matthias > > I installed and tried to run sdlmame. It almost immediately exited due to it expecting to find roms and other files in a different, version-specific location (/usr/share/doc/sdlmame-0.109/dirs, apparently). My mouse froze, though I was able to use the keyboard to log out and back in, at which point it worked again. It would be better to use a version-independent directory. Also, is there going to be an sdlmess to replace xmess?