Re: [BLFS Trac] #23170: harfbuzz-14.2.0

"BLFS Trac" ([email protected] via blfs-book Mailing List) <[email protected]>
Newsgroups gmane.linux.lfs.beyond.book
Message-ID <[email protected]>
#23170: harfbuzz-14.2.0
-------------------------+-------------------------
 Reporter:  Bruce Dubbs  |       Owner:  Joe Locash
     Type:  enhancement  |      Status:  closed
 Priority:  normal       |   Milestone:  13.1
Component:  BOOK         |     Version:  git
 Severity:  normal       |  Resolution:  fixed
 Keywords:               |
-------------------------+-------------------------
Changes (by Joe Locash):

 * resolution:   => fixed
 * status:  assigned => closed

Comment:

 {{{
 Overview of changes leading to 14.2.0
 Monday, April 20, 2026
 =====================================

 In this release, the experimental raster, vector, and GPU libraries went
 through several rounds of code review and cleanup to make sure they follow
 the
 high standards expected of HarfBuzz code. The API has also been
 extensively
 reviewed based on experience gained from using these libraries. We
 consider the
 code and API to be ready for stabilization, and we expect to graduate them
 from
 experimental in the near future. If you are using or planning to use these
 libraries and have any concerns about the API, it is time to raise them.
 Once a
 library is deemed stable, we will never change the API or ABI in an
 incompatible way.

 - GPU library:
   * New color-glyph paint renderer, based on design by Lê Duy Quang.
     `hb_gpu_paint_t` walks a font's paint tree (COLRv0 or COLRv1) and
 encodes
     its layers (solid fills, linear / radial / sweep gradients,
 transforms,
     composite groups) into a compact blob.
     A new fragment-shader function `hb_gpu_paint()` renders the blob in
     premultiplied RGBA; monochrome glyphs are handled transparently via a
     synthesized foreground-colored layer.
     Shader sources provided in GLSL, WGSL, MSL, and HLSL.
   * Paint encoder limitations: the encoder sets `unsupported` and returns
     `NULL` when `num_ops` would exceed 32767, `push_group` nests deeper
 than 4,
     or the paint tree calls back through the image callback (PaintImage).
     Nested glyph clips are intersected up to 3 levels; a few composite
 modes
     use approximate fallbacks; `push_clip_rectangle` is silently ignored.
   * Encode entry point now returns extents and auto-clears the encoder;
 the
     standalone `get_extents()` is gone.
   * Gradient color stop interpolation now happens in premultiplied space
 per
     the OpenType COLR specification.
   * The foreground color sentinel (`is_foreground`) now correctly
 preserves the
     paint-tree alpha from the encoded color data instead of discarding it.
   * The hb-gpu utility gains `--draw` / `--paint` flags with per-font
     auto-detect, and `--output-file` / `-o` for headless single-frame
 rendering
     to a PPM image.

 - Vector library:
   * New PDF output backend. Vector paint glyphs now render to PDF page
 content,
     producing scalable COLRv0 / COLRv1 color-glyph artwork (solid fills,
 linear
     / radial / sweep gradients, blend modes, PNG images with transparency)
 that
     can be embedded directly in PDF documents. Useful for PDF producers
 such as
     LibreOffice that want crisp, resolution-independent color emoji.
   * New SVG id prefix API on paint allows prefixing document references,
 which
     allows for embedding multiple SVGs in the same page without name
 clashes
     (`hb_vector_paint_set_svg_prefix`).
   * Removed glyph path dedup from vector draw and paint. Each glyph is
 emitted
     inline; no `<defs>` / `<use>` caching.
   * `_glyph()` functions are now thin convenience wrappers documented as
     equivalent expansions of the underlying font draw/paint API.
   * Drop glyph-source rendering of SVG-in-OT fonts.

 - Raster library:
   * Drop glyph-source rendering of SVG-in-OT fonts.

 - Across Draw / Paint subsystems:
   * `_reset()` methods gain matching`_clear()` companions that drop
 accumulated
     data while preserving user configuration. Getter companions added for
     setters across raster, vector, and gpu types.

 - Various fuzzer fixes for raster, vector, and GPU libraries.

 - Paint API:
   * New arbitrary-path clip: `hb_paint_push_clip_path_start` / `_end` let
     callers clip to a caller-supplied outline, not just a font glyph.
     `push_clip_path_start()` returns the draw-funcs (and matching draw
 data)
     for the backend’s path accumulator; the caller drives `hb_draw_*()`
 into
     it, then calls `push_clip_path_end()`, followed by painted ops, then
     `hb_paint_pop_clip()` to release the clip. Implemented for all paint
     backends: vector (SVG defs + clipPath + url ref), vector PDF (q / path
 / W
     n), raster (path rendered to an alpha mask, intersected with the
 current
     clip), and GPU (the path is encoded into a Slug sub-blob so the
 fragment
     shader clips against it the same way it clips against glyph outlines).

 - Shaping:
   * Indic: categorize U+1CF5 and U+1CF6 as CS.

 - Changed API
   * GPU library:
     - `hb_gpu_draw_glyph()` now returns `void` (was `hb_bool_t`). Use
       `hb_gpu_draw_glyph_or_fail()` if you need the success status.
     - `hb_gpu_paint_glyph()` now returns `void` (was `hb_bool_t`) and
       internally synthesizes a foreground-colored layer for non-color
 glyphs
       via `hb_font_paint_glyph()`, so every glyph with an outline produces
       output. Use `hb_gpu_paint_glyph_or_fail()` (which delegates to
       `hb_font_paint_glyph_or_fail()`) if you need to distinguish color vs
       synthesized paint. Encoder-level limits (unsupported ops, group-
 stack
       overflow) no longer fail paint_glyph; they surface from
       `hb_gpu_paint_encode()` returning `NULL`.
     - `hb_gpu_draw_encode()` now takes an `extents` out-parameter and
       auto-clears the encoder on return.
     - `hb_gpu_draw_darken()` renamed to `hb_gpu_stem_darken()`.

   * Vector library:
     - `hb_vector_svg_set_precision()` and its paint counterpart renamed to
       `hb_vector_draw_set_precision()` / `hb_vector_paint_set_precision()`
       (SVG-specific naming is inaccurate with the PDF backend added).
     - `hb_vector_draw_glyph()` / `hb_vector_paint_glyph()` now return
 `void`
       (were `hb_bool_t`). Paint additionally gains a draw fallback for
       non-color glyphs. Use the matching `_or_fail()` variants for the
       `hb_bool_t` return.

   * Raster library:
     - `hb_raster_draw_glyph()` / `hb_raster_paint_glyph()` now return
 `void`
       (were `hb_bool_t`). Paint additionally gains a draw fallback for
       non-color glyphs. Use the matching `_or_fail()` variants for the
       `hb_bool_t` return.

   * General:
     - Many read-only getters gained const on their object argument.
     - Six public draw / paint funcs getters across raster, vector, and gpu
 now
       take a const-pointer to the relevant context instance instead of
 being
       singletons:
         hb_raster_draw_get_funcs (const hb_raster_draw_t *)`
         hb_raster_paint_get_funcs (const hb_raster_paint_t *)
         hb_vector_draw_get_funcs (const hb_vector_draw_t *)
         hb_vector_paint_get_funcs (const hb_vector_paint_t *)
         hb_gpu_draw_get_funcs (const hb_gpu_draw_t *)
         hb_gpu_paint_get_funcs (const hb_gpu_paint_t *)
       This is what lets vector_paint dispatch to SVG- vs PDF- flavored
       callbacks transparently when called from outside code; the others
       currently use the instance for symmetry only.

 - New API
   * Draw:
     +HB_DRAW_LINE_CAP_BUTT
     +HB_DRAW_LINE_CAP_ROUND
     +HB_DRAW_LINE_CAP_SQUARE
     +hb_draw_line_cap_t
     +hb_draw_line()
     +hb_draw_rectangle()
     +hb_draw_circle()

   * Paint:
     +hb_paint_push_clip_path_start_func_t
     +hb_paint_push_clip_path_end_func_t
     +hb_paint_sweep_gradient_tile_func_t
     +hb_paint_push_group_for_func_t
     +hb_paint_push_group_for()
     +hb_paint_funcs_set_push_group_for_func()
     +hb_paint_reduce_linear_anchors()
     +hb_paint_normalize_color_line()
     +hb_paint_sweep_gradient_tiles()
     +hb_paint_push_clip_path_start()
     +hb_paint_push_clip_path_end()
     +hb_paint_funcs_set_push_clip_path_start_func()
     +hb_paint_funcs_set_push_clip_path_end_func()

   * GPU library:
     +HB_GPU_SHADER_STAGE_VERTEX
     +HB_GPU_SHADER_STAGE_FRAGMENT
     +HB_GPU_SHADER_LANG_INVALID
     +hb_gpu_shader_stage_t
     +hb_gpu_paint_t
     +hb_gpu_paint_create_or_fail()
     +hb_gpu_paint_reference()
     +hb_gpu_paint_destroy()
     +hb_gpu_paint_set_user_data()
     +hb_gpu_paint_get_user_data()
     +hb_gpu_paint_get_funcs()
     +hb_gpu_paint_set_palette()
     +hb_gpu_paint_get_palette()
     +hb_gpu_paint_set_custom_palette_color()
     +hb_gpu_paint_clear_custom_palette_colors()
     +hb_gpu_paint_set_scale()
     +hb_gpu_paint_get_scale()
     +hb_gpu_paint_glyph()
     +hb_gpu_paint_encode()
     +hb_gpu_paint_clear()
     +hb_gpu_paint_reset()
     +hb_gpu_paint_recycle_blob()
     +hb_gpu_paint_shader_source()
     +hb_gpu_paint_glyph_or_fail()
     +hb_gpu_shader_source()
     +hb_gpu_draw_shader_source()
     +hb_gpu_draw_clear()
     +hb_gpu_draw_get_scale()
     +hb_gpu_draw_glyph_or_fail()

   * Raster library:
     +hb_raster_draw_clear()
     +hb_raster_draw_glyph_or_fail()
     +hb_raster_paint_clear()
     +hb_raster_paint_glyph_or_fail()
     +hb_raster_paint_set_palette()
     +hb_raster_paint_get_palette()
     +hb_raster_paint_get_foreground()
     +hb_raster_paint_set_background()
     +hb_raster_paint_get_background()

   * Vector library:
     +HB_VECTOR_FORMAT_PDF
     +hb_vector_draw_clear()
     +hb_vector_draw_get_precision()
     +hb_vector_draw_get_format()
     +hb_vector_draw_glyph_or_fail()
     +hb_vector_draw_new_path()
     +hb_vector_draw_set_foreground()
     +hb_vector_draw_get_foreground()
     +hb_vector_draw_set_background()
     +hb_vector_draw_get_background()
     +hb_vector_paint_clear()
     +hb_vector_paint_get_precision()
     +hb_vector_paint_get_format()
     +hb_vector_paint_get_foreground()
     +hb_vector_paint_set_background()
     +hb_vector_paint_get_background()
     +hb_vector_paint_get_palette()
     +hb_vector_paint_glyph_or_fail()
     +hb_vector_paint_set_svg_prefix()
     +hb_vector_paint_get_svg_prefix()

 - Removed API
   * GPU library:
     -hb_gpu_shader_fragment_source()   (replaced by
 hb_gpu_shader_source(stage))
     -hb_gpu_shader_vertex_source()     (replaced by
 hb_gpu_shader_source(stage))
     -hb_gpu_draw_get_extents()         (extents are now an out-parameter
 of hb_gpu_draw_encode())

   * Vector library:
     -hb_vector_draw_set_flat()
     -hb_vector_draw_get_flat()
     -hb_vector_paint_set_flat()
     -hb_vector_paint_get_flat()
 }}}
 Fixed at eabc8712e8.
-- 
Ticket URL: <https://wiki.linuxfromscratch.org/blfs/ticket/23170#comment:2>
BLFS Trac <https://wiki.linuxfromscratch.org/blfs/>
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