Re: [BLFS Trac] #23541: mesa-26.1.7
| Newsgroups | gmane.linux.lfs.beyond.book |
|---|---|
| Message-ID | <[email protected]> |
#23541: mesa-26.1.7
-------------------------+-----------------------
Reporter: Bruce Dubbs | Owner: zeckma
Type: enhancement | Status: assigned
Priority: normal | Milestone: 13.1
Component: BOOK | Version: git
Severity: normal | Resolution:
Keywords: |
-------------------------+-----------------------
Comment (by zeckma):
== Bugfixes (from 26.1.4 to 26.1.7 inclusive)
- AV1 videos dropping frames with AMD card
- Crash linking cached GLSL shader with optimized array with explicit
uniform location
- Gunfire Reborn crashes with ring gfx_0.0.0 timeout since Mesa 26.0.0
- RADV: RDNA2 Raytracing regression after "aco/lower_branches: Add
try_rotate_latch_block() optimization"
- Spike in mmap count for vk_cmd_queue regressed `dEQP-
VK.api.object_management.max_concurrent#command_buffer_*`
- System freeze when seeking in h264 files with gst-play-1.0 using the VA
plugin
- [Windows][arm64] Building windows ARM64 with MSVC fails on
`src/util/u_math.c`
- [anv] Intel ARC B390 | Hitman 2 | DX11 | Blinking corruptions seen
- [anv] negate of INT_MAX calculated as INT_MIN instead of INT_MIN + 1
- [anv] wrong value for local variable after nested switch merge
- [radeonsi] SIGSEGV in gallivm during software fallback for GL_FEEDBACK
with lighting
- android14 gpu virgl: Shader memory leak
- anv: Assert in alias vkCreateImage
- macOS build stuck in infinite loop since 26.1
- mesa 26.1.3 does not compile with ARM64 MSVC
- radv: incorrect memory accounting for imported bufffers
- rusticl: incorrect float16 constant folding
- venus: rare flake in `dEQP-VK.wsi.android.swapchain.render.basic`
- A702: assertions at `A6XX_TEX_MEMOBJ_4_BASE_LO`
- Celestia hit fallback on r300g from git?
- Copy paste bug in `gallium/drivers/radeonsi/si_texture.c`
- Issues with shadows on DOOM: The Dark Ages - Revelations DLC
- OpenGL app deadlocks in `loader_dri3_swap_buffers_msc →
xcb_wait_for_special_event` on radeonsi / Mesa 26.1 / X11 (Telegram
Desktop)
- Qt application TrenchBroom hangs in glXSwapBuffers in recent version of
Mesa
- [ANV][PTL] - Elden Ring (1245620) - Blue artifacts and flickering lights
with raytracing enabled
- [ANV][PTL] - Persona 3 Reload (2161700) - Blue color on some objects +
reflections do not reflect
- [RADV] REGRESSION: Lighting Bleed-through in Need for Speed games on
mesa 1:26.1.1-2 ArchLinux
- [RADV] REGRESSION: Weird graphics glitches and Lighting Bleed-through in
Saints Row 2
- [RADV] Video color artifacts in mpv
- [radv] Regression causes black patches on the ground in DOOM The Dark
Ages Revelations DLC
- frontends/va: Build fails with libva 2.15.0
- r600: SFN assersion failed in Transport fever 2
- v3dv: Compute shader crashes for unknown reason
- Ambient occlusion is broken in The Chronicles of Riddick - Assault on
Dark Athena
- Blockland crashes when shader quality turned up
- Doom Eternal - Page Fault - somewhat reproducable. (RX9070)
- Horizon Forbidden West misrendred lighting effects on BMG
- Regression. VTK polydata. gl_PrimitiveID requires explicit geometry
shader with versions 25.3.6 and later.
- [ANV][PTL] - Horizon: Forbidden West regression in shader quirk
- [VAOn12] Thread safety issues
- [amdgpu] Little Inferno rendering issues starting with Mesa 21.1
- [radeonsi] eglinfo 'libEGL warning: failed to get driver name for fd -1'
- anv: bottom-of-pipe timestamp latched before vkCmdDispatch completes
(Arc B390 / Panther Lake, Mesa 26.1.4), breaking wgpu compute-pass timings
- anv: cooperative matrix loads from shared memory return the wrong tile
on Arc B390 (Xe3/PTL), matmul results are wrong
- radeonsi/VCN: AV1/HEVC encode reports a coded size larger than the coded
buffer, client segfaults reading the mapped buffer
- radv: acceleration structure update (refit) of AABB geometry loses
intersection candidates (NAVI32, Mesa 26.1.4)
- segfault v3d raspberry Pi5 h265 hw decoding / regression mesa
26.1.3/26.1.4
- vulkan/runtime: GetPipelineBinaryDataKHR incorrectly assumes
`pPipelineBinaryDataSize` must be 0 initialized
- Confidential issue `#15670`
- D3D12: last vertex's non-zero-offset attribute fetched as 0 with a
tightly-packed interleaved vertex buffer (AMD D3D12 only, regression since
24.1)
- RADV NIR optimization bug
- Regression: HEVC hardware decoding (VA-API) fails with "invalid UVD
command 5!" on Stoney Ridge (amdgpu) in Mesa 26+
- [ANV][ARC] Space engineers 2 Artifacts
- [GR Breakpoint] Inverted frustum culling for grass meshes on Linux
- [NVK/Kepler] NAK compiler panic in assign_regs.rs: "Failed to find free
register" when launching wgpu application (Zed)
- nir_opt_copy_prop_vars validation failure with Rusticl OpenCL kernel
shaders
- radeonsi/VCN: HEVC VAAPI encode corrupts P-frames on Van Gogh (gfx1033)
since Mesa 26.0 — I-frames and H.264 unaffected
- radeonsi: black screen in picom after
`ae36b9e3459766a953fe6318545463f9a773d119`
- radv: descriptor heaps do not support non-uniform indexing on buffer
pointers
- radv: vkCopyMemoryToImage segmentation fault with block-compressed
formats when memoryRowLength is non-zero
- tu: assertions in tu_formats.cc: Assertion `fmt.fmt != FMT6_NONE` failed
--
Ticket URL: <https://wiki.linuxfromscratch.org/blfs/ticket/23541#comment:7>
BLFS Trac <https://wiki.linuxfromscratch.org/blfs/>
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