Re: [BLFS Trac] #23541: mesa-26.1.7

BLFS Trac ([email protected] via blfs-book Mailing List) <[email protected]>
Newsgroups gmane.linux.lfs.beyond.book
Message-ID <[email protected]>
#23541: mesa-26.1.7
-------------------------+-----------------------
 Reporter:  Bruce Dubbs  |       Owner:  zeckma
     Type:  enhancement  |      Status:  assigned
 Priority:  normal       |   Milestone:  13.1
Component:  BOOK         |     Version:  git
 Severity:  normal       |  Resolution:
 Keywords:               |
-------------------------+-----------------------
Comment (by zeckma):

 == Bugfixes (from 26.1.4 to 26.1.7 inclusive)
 - AV1 videos dropping frames with AMD card
 - Crash linking cached GLSL shader with optimized array with explicit
 uniform location
 - Gunfire Reborn crashes with ring gfx_0.0.0 timeout since Mesa 26.0.0
 - RADV: RDNA2 Raytracing regression after "aco/lower_branches: Add
 try_rotate_latch_block() optimization"
 - Spike in mmap count for vk_cmd_queue regressed `dEQP-
 VK.api.object_management.max_concurrent#command_buffer_*`
 - System freeze when seeking in h264 files with gst-play-1.0 using the VA
 plugin
 - [Windows][arm64] Building windows ARM64 with MSVC fails on
 `src/util/u_math.c`
 - [anv] Intel ARC B390 | Hitman 2 | DX11 | Blinking corruptions seen
 - [anv] negate of INT_MAX calculated as INT_MIN instead of INT_MIN + 1
 - [anv] wrong value for local variable after nested switch merge
 - [radeonsi] SIGSEGV in gallivm during software fallback for GL_FEEDBACK
 with lighting
 - android14 gpu virgl: Shader memory leak
 - anv: Assert in alias vkCreateImage
 - macOS build stuck in infinite loop since 26.1
 - mesa 26.1.3 does not compile with ARM64 MSVC
 - radv: incorrect memory accounting for imported bufffers
 - rusticl: incorrect float16 constant folding
 - venus: rare flake in `dEQP-VK.wsi.android.swapchain.render.basic`
 - A702: assertions at `A6XX_TEX_MEMOBJ_4_BASE_LO`
 - Celestia hit fallback on r300g from git?
 - Copy paste bug in `gallium/drivers/radeonsi/si_texture.c`
 - Issues with shadows on DOOM: The Dark Ages - Revelations DLC
 - OpenGL app deadlocks in `loader_dri3_swap_buffers_msc →
 xcb_wait_for_special_event` on radeonsi / Mesa 26.1 / X11 (Telegram
 Desktop)
 - Qt application TrenchBroom hangs in glXSwapBuffers in recent version of
 Mesa
 - [ANV][PTL] - Elden Ring (1245620) - Blue artifacts and flickering lights
 with raytracing enabled
 - [ANV][PTL] - Persona 3 Reload (2161700) - Blue color on some objects +
 reflections do not reflect
 - [RADV] REGRESSION: Lighting Bleed-through in Need for Speed games on
 mesa 1:26.1.1-2 ArchLinux
 - [RADV] REGRESSION: Weird graphics glitches and Lighting Bleed-through in
 Saints Row 2
 - [RADV] Video color artifacts in mpv
 - [radv] Regression causes black patches on the ground in DOOM The Dark
 Ages Revelations DLC
 - frontends/va: Build fails with libva 2.15.0
 - r600: SFN assersion failed in Transport fever 2
 - v3dv: Compute shader crashes for unknown reason
 - Ambient occlusion is broken in The Chronicles of Riddick - Assault on
 Dark Athena
 - Blockland crashes when shader quality turned up
 - Doom Eternal - Page Fault - somewhat reproducable. (RX9070)
 - Horizon Forbidden West misrendred lighting effects on BMG
 - Regression. VTK polydata. gl_PrimitiveID requires explicit geometry
 shader with versions 25.3.6 and later.
 - [ANV][PTL] - Horizon: Forbidden West regression in shader quirk
 - [VAOn12] Thread safety issues
 - [amdgpu] Little Inferno rendering issues starting with Mesa 21.1
 - [radeonsi] eglinfo 'libEGL warning: failed to get driver name for fd -1'
 - anv: bottom-of-pipe timestamp latched before vkCmdDispatch completes
 (Arc B390 / Panther Lake, Mesa 26.1.4), breaking wgpu compute-pass timings
 - anv: cooperative matrix loads from shared memory return the wrong tile
 on Arc B390 (Xe3/PTL), matmul results are wrong
 - radeonsi/VCN: AV1/HEVC encode reports a coded size larger than the coded
 buffer, client segfaults reading the mapped buffer
 - radv: acceleration structure update (refit) of AABB geometry loses
 intersection candidates (NAVI32, Mesa 26.1.4)
 - segfault v3d raspberry Pi5 h265 hw decoding / regression mesa
 26.1.3/26.1.4
 - vulkan/runtime: GetPipelineBinaryDataKHR incorrectly assumes
 `pPipelineBinaryDataSize` must be 0 initialized
 - Confidential issue `#15670`
 - D3D12: last vertex's non-zero-offset attribute fetched as 0 with a
 tightly-packed interleaved vertex buffer (AMD D3D12 only, regression since
 24.1)
 - RADV NIR optimization bug
 - Regression: HEVC hardware decoding (VA-API) fails with "invalid UVD
 command 5!" on Stoney Ridge (amdgpu) in Mesa 26+
 - [ANV][ARC] Space engineers 2 Artifacts
 - [GR Breakpoint] Inverted frustum culling for grass meshes on Linux
 - [NVK/Kepler] NAK compiler panic in assign_regs.rs: "Failed to find free
 register" when launching wgpu application (Zed)
 - nir_opt_copy_prop_vars validation failure with Rusticl OpenCL kernel
 shaders
 - radeonsi/VCN: HEVC VAAPI encode corrupts P-frames on Van Gogh (gfx1033)
 since Mesa 26.0 — I-frames and H.264 unaffected
 - radeonsi: black screen in picom after
 `ae36b9e3459766a953fe6318545463f9a773d119`
 - radv: descriptor heaps do not support non-uniform indexing on buffer
 pointers
 - radv: vkCopyMemoryToImage segmentation fault with block-compressed
 formats when memoryRowLength is non-zero
 - tu: assertions in tu_formats.cc: Assertion `fmt.fmt != FMT6_NONE` failed
-- 
Ticket URL: <https://wiki.linuxfromscratch.org/blfs/ticket/23541#comment:7>
BLFS Trac <https://wiki.linuxfromscratch.org/blfs/>
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