Building a GUI - where to start?

"Stephan Hunker" ([email protected] via blfs-support Mailing List) <[email protected]> Thu, 26 Feb 2026 19:58:27 -0800
Newsgroups gmane.linux.lfs.beyond.support
Message-ID <CAPtQaCyN=2jPgJxht=1Am2hFHj5cZA_CY88yWGHoSum+82J9HQ@mail.gmail.com>
Hi folks. I have endeavoured to build a GUI of some sort for my LFS build.
I tried this once before and became quite confused trying to install xorg
and KDE/plasma, what with all the dependencies, I must have messed
something up so I started over.

This time, I’d like to try installing the absolute simplest, most bare
bones GUI, just to get something working. The problem is that the desktop
environment/window manager/display manager/graphical environment language
confuses me. It’s not clear if I HAVE to install Xorg as a desktop
environment to use a window manager or GUI of some sort. I’ve read the book
introductions to the desktop environment and window manager sections
several times but the way things are worded makes it unclear to me if these
sections are intended to be done as in LFS, just keep proceeding in order
until everything is installed, or if there are areas where I have to make a
choice.

For instance: “Wayland is developed. It is a simpler replacement for X” and
“This chapter provides the basic components of the X Window System and
Wayland.” But how am I to know which components need to be installed for
which? Or is it meant to say that ALL components in chapter 24 must be
installed to use Wayland and X?

Sorry for probably seeming dense, but I’m quite confused on where to start.

Thank you for any guidance.

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