Re: [PATCH v2] sunrpc: hardcode pool_mode to pernode, remove other modes
NeilBrown <[email protected]>
| Newsgroups | gmane.linux.nfs,gmane.linux.kernel |
|---|---|
| Message-ID | <[email protected]> |
On Fri, 26 Jun 2026, Jeff Layton wrote: > The SVC_POOL_AUTO/GLOBAL/PERCPU/PERNODE pool mode selection machinery > was added when NUMA was new and the right default was unclear. Today, > pernode is the right choice everywhere: > > - On multi-NUMA hosts, it gives one pool per node with proper thread > affinity and NUMA-local memory allocation. > - On single-node hosts, pernode degenerates to exactly one pool, > identical to the old "global" mode -- svc_pool_for_cpu() short- > circuits when sv_nrpools <= 1, no CPU affinity is set, and memory > is allocated from the single node. > > The percpu mode (one pool per CPU) created excessive pools relative to > the number of threads most deployments run, and was only auto-selected > in a narrow case (single node, >2 CPUs). > > Remove the SVC_POOL_* enum, mode selection heuristic, > svc_pool_map_init_percpu(), and all mode-based switch statements. > Simplify pool map functions to always use the pernode path. If pool > map allocation fails, svc_pool_map_get() now returns 0 and service > creation fails, rather than silently falling back to a single global > pool. > > The module parameter and netlink interfaces are preserved for backward > compatibility: > - Writing any previously-accepted value succeeds silently > - Reading always returns "pernode" > - Writing to the module parameter emits a deprecation notice > > Assisted-by: Claude:claude-opus-4-8 > Signed-off-by: Jeff Layton <[email protected]> > --- > This version is essentially the same as v1, but allows the kernel to > accept any previously-accepted setting for pool-mode, which should > alleviate concerns about breakage. > --- > Changes in v2: > - Accept any previously-accepted setting for pool_mode > - Link to v1: https://lore.kernel.org/r/20260423-sunrpc-pool-mode-v1-1-b7f20e35749b-DgEjT+Ai2ygdnm+yROfE0A@public.gmane.org > --- > net/sunrpc/svc.c | 238 +++++++++---------------------------------------------- > 1 file changed, 37 insertions(+), 201 deletions(-) > > diff --git a/net/sunrpc/svc.c b/net/sunrpc/svc.c > index dd80a2eaaa74..6e3d509bf95a 100644 > --- a/net/sunrpc/svc.c > +++ b/net/sunrpc/svc.c > @@ -38,19 +38,6 @@ > > static void svc_unregister(const struct svc_serv *serv, struct net *net); > > -#define SVC_POOL_DEFAULT SVC_POOL_GLOBAL > - > -/* > - * Mode for mapping cpus to pools. > - */ > -enum { > - SVC_POOL_AUTO = -1, /* choose one of the others */ > - SVC_POOL_GLOBAL, /* no mapping, just a single global pool > - * (legacy & UP mode) */ > - SVC_POOL_PERCPU, /* one pool per cpu */ > - SVC_POOL_PERNODE /* one pool per numa node */ > -}; > - > /* > * Structure for mapping cpus to pools and vice versa. > * Setup once during sunrpc initialisation. > @@ -58,62 +45,23 @@ enum { > > struct svc_pool_map { > int count; /* How many svc_servs use us */ > - int mode; /* Note: int not enum to avoid > - * warnings about "enumeration value > - * not handled in switch" */ > unsigned int npools; > - unsigned int *pool_to; /* maps pool id to cpu or node */ > - unsigned int *to_pool; /* maps cpu or node to pool id */ > + unsigned int *pool_to; /* maps pool id to node */ > + unsigned int *to_pool; /* maps node to pool id */ > }; > > -static struct svc_pool_map svc_pool_map = { > - .mode = SVC_POOL_DEFAULT > -}; > +static struct svc_pool_map svc_pool_map; > > static DEFINE_MUTEX(svc_pool_map_mutex);/* protects svc_pool_map.count only */ > > -static int > -__param_set_pool_mode(const char *val, struct svc_pool_map *m) > -{ > - int err, mode; > - > - mutex_lock(&svc_pool_map_mutex); > - > - err = 0; > - if (!strncmp(val, "auto", 4)) > - mode = SVC_POOL_AUTO; > - else if (!strncmp(val, "global", 6)) > - mode = SVC_POOL_GLOBAL; > - else if (!strncmp(val, "percpu", 6)) > - mode = SVC_POOL_PERCPU; > - else if (!strncmp(val, "pernode", 7)) > - mode = SVC_POOL_PERNODE; > - else > - err = -EINVAL; > - > - if (err) > - goto out; > - > - if (m->count == 0) > - m->mode = mode; > - else if (mode != m->mode) > - err = -EBUSY; > -out: > - mutex_unlock(&svc_pool_map_mutex); > - return err; > -} > - > -static int > -param_set_pool_mode(const char *val, const struct kernel_param *kp) > -{ > - struct svc_pool_map *m = kp->arg; > - > - return __param_set_pool_mode(val, m); > -} > - > int sunrpc_set_pool_mode(const char *val) > { > - return __param_set_pool_mode(val, &svc_pool_map); > + if (!strncmp(val, "auto", 4) || > + !strncmp(val, "global", 6) || > + !strncmp(val, "percpu", 6) || > + !strncmp(val, "pernode", 7)) > + return 0; "!strncmp" is one most disliked constructs.... What would you think of using match_string() or even sysfs_match_string() ?? > + return -EINVAL; > } > EXPORT_SYMBOL(sunrpc_set_pool_mode); > > @@ -122,84 +70,32 @@ EXPORT_SYMBOL(sunrpc_set_pool_mode); > * @buf: where to write the current pool_mode > * @size: size of @buf > * > - * Grab the current pool_mode from the svc_pool_map and write > - * the resulting string to @buf. Returns the number of characters > + * Write the pool_mode string to @buf. Returns the number of characters > * written to @buf (a'la snprintf()). > */ > int > sunrpc_get_pool_mode(char *buf, size_t size) > { > - struct svc_pool_map *m = &svc_pool_map; > - > - switch (m->mode) > - { > - case SVC_POOL_AUTO: > - return snprintf(buf, size, "auto"); > - case SVC_POOL_GLOBAL: > - return snprintf(buf, size, "global"); > - case SVC_POOL_PERCPU: > - return snprintf(buf, size, "percpu"); > - case SVC_POOL_PERNODE: > - return snprintf(buf, size, "pernode"); > - default: > - return snprintf(buf, size, "%d", m->mode); > - } > + return snprintf(buf, size, "pernode"); > } > EXPORT_SYMBOL(sunrpc_get_pool_mode); > > static int > -param_get_pool_mode(char *buf, const struct kernel_param *kp) > +param_set_pool_mode(const char *val, const struct kernel_param *kp) > { > - char str[16]; > - int len; > - > - len = sunrpc_get_pool_mode(str, ARRAY_SIZE(str)); > - > - /* Ensure we have room for newline and NUL */ > - len = min_t(int, len, ARRAY_SIZE(str) - 2); > - > - /* tack on the newline */ > - str[len] = '\n'; > - str[len + 1] = '\0'; > - > - return sysfs_emit(buf, "%s", str); > + pr_notice("sunrpc: the pool_mode parameter is deprecated and will be removed in a future release.\n"); Which future release? How will we remember? > + return sunrpc_set_pool_mode(val); > } > > -module_param_call(pool_mode, param_set_pool_mode, param_get_pool_mode, > - &svc_pool_map, 0644); > - > -/* > - * Detect best pool mapping mode heuristically, > - * according to the machine's topology. > - */ > static int > -svc_pool_map_choose_mode(void) > +param_get_pool_mode(char *buf, const struct kernel_param *kp) > { > - unsigned int node; > - > - if (nr_online_nodes > 1) { > - /* > - * Actually have multiple NUMA nodes, > - * so split pools on NUMA node boundaries > - */ > - return SVC_POOL_PERNODE; > - } > - > - node = first_online_node; > - if (nr_cpus_node(node) > 2) { > - /* > - * Non-trivial SMP, or CONFIG_NUMA on > - * non-NUMA hardware, e.g. with a generic > - * x86_64 kernel on Xeons. In this case we > - * want to divide the pools on cpu boundaries. > - */ > - return SVC_POOL_PERCPU; > - } > - > - /* default: one global pool */ > - return SVC_POOL_GLOBAL; > + return sysfs_emit(buf, "pernode\n"); > } > > +module_param_call(pool_mode, param_set_pool_mode, param_get_pool_mode, > + NULL, 0644); > + > /* > * Allocate the to_pool[] and pool_to[] arrays. > * Returns 0 on success or an errno. > @@ -224,35 +120,7 @@ svc_pool_map_alloc_arrays(struct svc_pool_map *m, unsigned int maxpools) > } > > /* > - * Initialise the pool map for SVC_POOL_PERCPU mode. > - * Returns number of pools or <0 on error. > - */ > -static int > -svc_pool_map_init_percpu(struct svc_pool_map *m) > -{ > - unsigned int maxpools = nr_cpu_ids; > - unsigned int pidx = 0; > - unsigned int cpu; > - int err; > - > - err = svc_pool_map_alloc_arrays(m, maxpools); > - if (err) > - return err; > - > - for_each_online_cpu(cpu) { > - BUG_ON(pidx >= maxpools); > - m->to_pool[cpu] = pidx; > - m->pool_to[pidx] = cpu; > - pidx++; > - } > - /* cpus brought online later all get mapped to pool0, sorry */ > - > - return pidx; > -}; > - > - > -/* > - * Initialise the pool map for SVC_POOL_PERNODE mode. > + * Initialise the pool map for one pool per NUMA node. > * Returns number of pools or <0 on error. > */ > static int > @@ -284,14 +152,13 @@ svc_pool_map_init_pernode(struct svc_pool_map *m) > * Add a reference to the global map of cpus to pools (and > * vice versa) if pools are in use. > * Initialise the map if we're the first user. > - * Returns the number of pools. If this is '1', no reference > - * was taken. > + * Returns the number of pools, or 0 on failure. > */ > static unsigned int > svc_pool_map_get(void) > { > struct svc_pool_map *m = &svc_pool_map; > - int npools = -1; > + int npools; > > mutex_lock(&svc_pool_map_mutex); > if (m->count++) { > @@ -299,22 +166,11 @@ svc_pool_map_get(void) > return m->npools; > } > > - if (m->mode == SVC_POOL_AUTO) > - m->mode = svc_pool_map_choose_mode(); > - > - switch (m->mode) { > - case SVC_POOL_PERCPU: > - npools = svc_pool_map_init_percpu(m); > - break; > - case SVC_POOL_PERNODE: > - npools = svc_pool_map_init_pernode(m); > - break; > - } > - > + npools = svc_pool_map_init_pernode(m); > if (npools <= 0) { > - /* default, or memory allocation failure */ > - npools = 1; > - m->mode = SVC_POOL_GLOBAL; > + m->count--; Could we make this m->count = 0 to make it crystal clear that there are now no references? It would be nice to rename ->count to ->refcount or similar so it is obvious what is being counted, but that doesn't need to be part of this change. > + mutex_unlock(&svc_pool_map_mutex); > + return 0; > } > m->npools = npools; > mutex_unlock(&svc_pool_map_mutex); > @@ -346,14 +202,11 @@ static int svc_pool_map_get_node(unsigned int pidx) > { > const struct svc_pool_map *m = &svc_pool_map; > > - if (m->count) { > - if (m->mode == SVC_POOL_PERCPU) > - return cpu_to_node(m->pool_to[pidx]); > - if (m->mode == SVC_POOL_PERNODE) > - return m->pool_to[pidx]; > - } > + if (m->count) > + return m->pool_to[pidx]; > return numa_mem_id(); Can this code run if m->count is zero? > } > + > /* > * Set the given thread's cpus_allowed mask so that it > * will only run on cpus in the given pool. > @@ -372,27 +225,15 @@ svc_pool_map_set_cpumask(struct task_struct *task, unsigned int pidx) > if (m->count == 0) > return; > > - switch (m->mode) { > - case SVC_POOL_PERCPU: > - { > - set_cpus_allowed_ptr(task, cpumask_of(node)); > - break; > - } > - case SVC_POOL_PERNODE: > - { > - set_cpus_allowed_ptr(task, cpumask_of_node(node)); > - break; > - } > - } > + set_cpus_allowed_ptr(task, cpumask_of_node(node)); > } > > /** > * svc_pool_for_cpu - Select pool to run a thread on this cpu > * @serv: An RPC service > * > - * Use the active CPU and the svc_pool_map's mode setting to > - * select the svc thread pool to use. Once initialized, the > - * svc_pool_map does not change. > + * Use the active CPU and the svc_pool_map to select the svc thread > + * pool to use. Once initialized, the svc_pool_map does not change. > * > * Return value: > * A pointer to an svc_pool > @@ -400,20 +241,12 @@ svc_pool_map_set_cpumask(struct task_struct *task, unsigned int pidx) > struct svc_pool *svc_pool_for_cpu(struct svc_serv *serv) > { > struct svc_pool_map *m = &svc_pool_map; > - int cpu = raw_smp_processor_id(); > - unsigned int pidx = 0; > + unsigned int pidx; > > if (serv->sv_nrpools <= 1) > return serv->sv_pools; > > - switch (m->mode) { > - case SVC_POOL_PERCPU: > - pidx = m->to_pool[cpu]; > - break; > - case SVC_POOL_PERNODE: > - pidx = m->to_pool[cpu_to_node(cpu)]; > - break; > - } > + pidx = m->to_pool[cpu_to_node(raw_smp_processor_id())]; > > return &serv->sv_pools[pidx % serv->sv_nrpools]; > } > @@ -617,6 +450,9 @@ struct svc_serv *svc_create_pooled(struct svc_program *prog, > struct svc_serv *serv; > unsigned int npools = svc_pool_map_get(); > > + if (!npools) > + return NULL; > + > serv = __svc_create(prog, nprogs, stats, bufsize, npools, threadfn); > if (!serv) > goto out_err; > I think this is a good a worthwhile change. Regarding Chucks comments, I think a minimum of one thread per node, rather than a minimum of one thread total, is the sensible approach. Of course if there exist memory-only nodes, they wouldn't need a thread. Thanks, NeilBrown