Re: Some coordination

"Richard Eng" <[email protected]>
Newsgroups gmane.linux.ports.game-cube.devel
Message-ID <00c401c3e10a$cdc8fe50$0200000a@perfector>
I really think that the SI interface should be a general driver, and build
the pads etc. on top of it.
Not all of you know this, but there are a few keyboards for the gamecube
currently available.
I have one made by Datel, that was designed to be used with PSO. It's
actually a normal PS/2 keyboard
with a PS/2 to GC adapter. There's also an adapter on Lik-Sang. I would
really like to get my keyboard
working with GC-Linux..


Richard Eng


> .------[ Free The Cube wrote (Thu, Jan 22, 2004 at 01:44:20PM
+0100) ]------
>  |
>  |  >Anyway, the joystick->mouse converter sounds very interesting, but a
>  |  >kernel driver would be more useful, I think. Adding code for
>  |  >joystick->keyboard conversion should not be hard then.
>  |  OK, i will try to put the "joystick->mouse converter" into
kernel-space :) !
>  |  For the joystick->keyboard conversion, i don't know how to make it
>  |  possible, someone has got an idea ???
>
> This may be something no one wants to deal with, but the joystick has
enough buttons to do a simple two-handed chording keyboard.  You can press
up to 5 buttons at a time so you'd get 36 characters.Or you could use the
directions as a shift type thing and get 4x (or even 8x) 15.
>
> Anyway, it's just an idea and no one really likes learning how to type on
those things anyway, but for lack of another input device it would work...




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