Re: Compiling a kernel for the cube
Samuli Tuomola <[email protected]>
| Newsgroups | gmane.linux.ports.game-cube.devel |
|---|---|
| Message-ID | <[email protected]> |
Samuli Tuomola wrote: > trivial just need to copy the image offsets in place by hand. Meant the entrypoints of course, are both of those processors found in gamecubes? Got mine just last week, still need to spend some time with the techdocs. -stt ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn