Re: fceu colours

TuiTo <[email protected]> Tue, 07 Mar 2006 21:37:57 -0300
Newsgroups gmane.linux.ports.game-cube.devel
Message-ID <[email protected]>
Shaun Jackman wrote:
> On 3/7/06, TuiTo <[email protected]> wrote:
> 
>>Shaun Jackman wrote:
>>
>>>On 5/1/05, Groepaz <[email protected]> wrote:
>>>
>>>>that should be fixed by recompiling fceu against isobels sdl port...if
>>>>fceu is even sdl that is :=P
>>>
>>>fceu does use SDL. I'll check out isobel's patch. Thanks!
>>>Shaun
>>>
>>
>>Cool, let us know if it worked out by recompiling. I'm also interested in
>>running a nes emulator in the game cube.
>>
>>If possible, you could point out how you did the whole process, that should be
>>very helpfull for many ppl.
> 
> 
> Using Isobel's SDL port did fix the colour palette issue, and fceu,
> the NES emulator, works wonderfully! I played Dr. Mario on my Game
> Cube quite happily.
> 
> I'd be happy to post an account of my experience, but I did all this
> work about a year ago, and I don't recall the details, only general
> successes.
> 
Ok, no problem at all. I think I'll be writing the howto myself then.

oh, just remembered... does the emulator runs from linux or it's a native game 
cube binary that runs without linux ?

If it runs from linux, it would be nice to have a section on the gc-linux wiki 
with information on how to run emulators on the gc. What you guys think?

Regards
TuiTo.


> Cheers,
> Shaun
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