Re: modchip Viper Extreme
Masken <[email protected]> Wed, 08 Mar 2006 14:16:13 +0100
| Newsgroups | gmane.linux.ports.game-cube.devel |
|---|---|
| Message-ID | <[email protected]> |
TuiTo wrote: > Masken wrote: >> The Viper Extreme's USB port is supposed to be 2-way and programmable, >> but its specs hasn't been released yet. >> >> I wouldn't store the linux kernel on the chip's flash for two reasons: >> it would take almost all of the available space and, since the kernel >> gets updated every now and then, one would have to reflash it. It >> would be better, I think, to store a small apploader on the chip and >> load the kernel via USB. This could be done automatically on Cube >> startup. >> > > this is nice too. But the main idea for for uploading the kernel > directly was to make the cube completly independent (say, you're > travelling and want to watch some movies). The kernel by itself isn't a working system; for example, mplayer and its attendant libraries takes several megabytes of space, requiring storage on DVD (see the mfe-distro) or on an NFS/NBD server. So since you need extra storage anyway, you might as well put the kernel with the rest of the linux system. ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642