Re  : PSOLoad vs psul

Alexandre Boeglin <[email protected]>
Newsgroups gmane.linux.ports.game-cube.devel
Message-ID <[email protected]>
Le 24.01.2004 02:20:49, Mathieu a écrit :
> Just for caching the info here. I have been trying all kind of  
> version of PSOLoad, but none of them worked, I tried with a 10/100  
> switch, cross over ethernet cable,  and even simple one ;). Someone  
> told me to look at:
> 
> http://maxconsole.com

maxconsole sucks : it's a warez/piracy oriented website (that's their  
only one goal).

if you have problems with psoload, check your network config, or use  
tcpdump or ethereal to trace the IP packets.

> Ok this was the good part. Now I tried to upload a test called  
> testdemo4.dol, the music is ok, but I get a black picture on the  
> screen (czn-test.dol display a nice image perfetcly stable). I  
> finally tried zImage-prealpha.dol, I can see a message, but the  
> picture is not stable, it's going up all the time. Does anyone have  
> any idea on what is going on.

You need to check :
-what format (ntsc or pal 50Hz or pal 60Hz) your console and app can  
output.
-what format your display unit can read.

> Info:
> Using psul.exe (http://www.64scener.com/tools/gc/czn-psul.zip)
> WinXP home edition, (french version)
> GameCube american version + NTSC TVset

try to read some FAQs (on the french site www.gueux.net for example)

or try to use PSOload 1.1 in a GNU/linux environment (which will give  
you a lot more tools to find out what's wrong with your config).

Regards,

-- 
Alexandre Boeglin
e. mail : [email protected] | Jabber : [email protected]
ICQ UIN : 38852646 | Website : http://www.boeglin.org/
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