USB port + Re:bugs ?!?

"PATx box" <[email protected]> Sun, 18 Mar 2007 18:40:36 -0400
Newsgroups gmane.linux.ports.game-cube.devel
Message-ID <[email protected]>
>If you're trying to natively compile binutils you will get out of memory 
>and
>wake up the OOM killer.
>For such applications it is better to crosscompile or distcc them on a 
>larger
>machine.

Thankx for the hint i will try distcc...

>SDL has not been updated for a long time. It is not supposed to be updated 
>to
>1.2.11.

Maybe it would be good to add the SDL version to the release news on the 
main page as it is confusing.

21 Mar 2006: Simple DirectMedia Layer library updated We have recently added 
double-buffering and automagic vertical retrace sync to the libsdl port. 
This will avoid unwanted frame-tearing when enabled. As a quick test, we 
have re-packaged SuperTux again with these new changes, making the game even 
more enjoyable :-) The new libsdl code is already on CVS , and you can find 
the SuperTux take II  package on sf.net's Files page, as usual.

>If you have the hardware and documentation of how it works we can write a 
>Linux
>driver for it.

I was waiting to see if anyone is interested in it before ordering parts.If 
you are interested, I will order parts and build the adapter, you can email 
me if you need any tests done with it...

Here is my email : [email protected]

For info on the MAX3420 and isolating USB look here :

http://www.maxim-ic.com/appnotes.cfm/an_pk/3891

and here is the MAX3420 Datasheet:

http://www.maxim-ic.com/quick_view2.cfm/qv_pk/4751

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