Re: Memory card access

"Joe Mason" <[email protected]> Thu, 13 Sep 2007 10:36:46 -0400
Newsgroups gmane.linux.ports.game-cube.devel
Message-ID <[email protected]>
On 9/12/07, TD <[email protected]> wrote:
> I recently swapped my PAL games for NTSC(USA) to take advantage of the
> progressive scan output.  What I didn't know is that the NTSC games
> don't read my PAL save data.  Obviously most people would give up / swap
> back, but surely this is the perfect reason for me to try Linux on my
> Gamecube.  :D  I would /imagine/ that there is some game-specific ID
> somewhere, that the game checks for, and if it's not found, it creates a
> new file.  For example, I have both PAL and NTSC Mario Kart saves on the
> same card.  If I could change the ID, I'd be laughing (possibly).

You might be better off getting a Memory Card/SD adaptor (no idea how
much they cost), sticking it in slot B, and copying your saves to a
standard SD card.  Then you should, in theory, be able to read and
edit them in any computer with an SD reader.

Joe

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