Re: Booting linux
Michael Steil <[email protected]>
| Newsgroups | gmane.linux.ports.game-cube.devel |
|---|---|
| Message-ID | <[email protected]> |
On 30.01.2004, at 12:41, Javier wrote: > Well, This is what I got on my may-03 PAL Spanish Gamecube. It ran it > well > until it got stucked at loop: loaded (max devices). Yhen 20 or 30 > seconds > later it printed the rest. It's amazing how fast this project is > going. I Prefectly normal, that ancient build didn't support rebooting. Get the current .DOL (gc-linux.org/down/zImage.dol). > loaded the kernel with PSO2.0 . I'd like to note something. If you r > using a > 2 NICs setup you should disconnect the NIC not conected to the > gamecube. > Sometimes PSOload tries to load the data through that NIC and then it > can > load it properly. I tried using PSUL but it didnt boot. More notes, > why does > it mount 16 Ram disks of 4096 instead of mounting one Virtual disk of > 32 Mb. > I dont know a lot of linux but it seems strange to me. Also, using 32 > Mb of > RAM means just 8 Mb of Ram available. Pretty tight I think. I don't know how Linux manages ramdisks, but no memory is allocated if it isn't used. Michael ------------------------------------------------------- The SF.Net email is sponsored by EclipseCon 2004 Premiere Conference on Open Tools Development and Integration See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. http://www.eclipsecon.org/osdn