Re: [PATCH] sh: maple: fix empty port handling

Florian Fuchs <[email protected]>
Newsgroups gmane.linux.ports.sh.devel,gmane.linux.kernel
Message-ID <aRoPeNu7UZog0srr@lithos>
On 16 Nov 13:34, Artur Rojek wrote:
> On 2025-11-12 23:46, Florian Fuchs wrote:
> > Hi Artur,
> > thank you so much for fixing the DC boot on linux again!
> > Adrian, thank you for looking at it!
> > 
> > On 12 Nov 22:46, Artur Rojek wrote:
> > > thanks for the patch! Can this be tested with just regular
> > > controllers?
> > 
> > Yes, indeed you can test it with the controller, when you compile with
> > joystick support, like:
> > 
> > 	CONFIG_MAPLE=y
> > 	CONFIG_INPUT=y
> > 	CONFIG_INPUT_JOYDEV=y
> > 	CONFIG_INPUT_EVDEV=y
> > 	CONFIG_INPUT_JOYSTICK=y
> > 	CONFIG_JOYSTICK_MAPLE=y
> > 
> > You should not put a VMU in though, as thats currently broken (I have a
> > patch ready).
> > 
> > Then you can directly read from the evdev and listen for the button
> > presses:
> > 	bash-5.3# cat /dev/input/event2 | xxd
> > 
> > You need to press a button for 20-30 times, as it seems to buffer the
> > events and outputs it in batches.
> > 
> > Then, you should see the following outputs for the buttons:
> > 
> > Button A:
> > 	00000000: 7800 0000 94c3 0d00 0100 3001 0000 0000  x.........0.....
> > Button B:
> > 	000001e0: 7800 0000 94c3 0d00 0100 3101 0100 0000  x.........1....
> > Button X:
> > 	000003b0: 7800 0000 94c3 0d00 0100 3301 0100 0000  x.........3.....
> > Button Y:
> > 	00000900: 7800 0000 94c3 0d00 0100 3401 0100 0000  x.........4.....
> > 
> > The Joystick should be detected like this:
> > 	/ # dmesg|grep maple
> > 	maple: bus core now registered
> > 	maple (null): detected Dreamcast Controller: function 0x1: at (2, 0)
> > 	maple (null): no driver found
> > 	input: Dreamcast Controller as /devices/maple/2:00.1/input/input2
> > 
> > Another indicator is the dmesg log for empty ports:
> > 	maple (null): no devices to port 3
> > 
> > These messages were previously not there, as the empty ports were never
> > detected.
> 
> Hey Florian,
> 
> Before applying this patch, no input on a maple port is being registered
> until all 4 maple ports are populated (in my case by four controllers).
> Once all 4 are plugged in, I can register input on either of them by
> cat-ing their respective char devs.
> 
> After applying the patch, I confirm that input can be read immediately
> for the present devices, even if the other ports are unpopulated.
> 
> However, this patch also breaks hotplug on maple ports - I can no longer
> plug in additional controllers at runtime and have them show up.
> 
> I think we need to hold off on this patch until the hotplug issue is
> addressed.
> 

Thank you for taking the time to test it! And sorry for the obvious issue,
I think my testing was wrong as I just removed and plugged in an already
registered device, and missed it with a new one.

Regards,
Florian
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.