[PATCH 0/3] mtd: maps: vmu-flash: Fix build and runtime errors

Florian Fuchs <[email protected]>
Newsgroups gmane.linux.ports.sh.devel,gmane.linux.drivers.mtd,gmane.linux.kernel
Message-ID <[email protected]>
Hi all,

This small series fixes build and runtime errors in the vmu-flash driver
(enabled by CONFIG_MTD_VMU) and the included maple.h. These changes were
verified on real Dreamcast hardware with a physical VMU. The VMU can now
be successfully probed, read and written with MTD tools like mtd_info and
mtd_debug. Previously, the driver failed to build or crashed during
probing.

	bash-5.3# mtdinfo /dev/mtd0
	mtd0
	Name:                           vmu2.1.0
	Type:                           mlc-nand
	Eraseblock size:                512 bytes
	Amount of eraseblocks:          256 (131072 bytes, 128.0 KiB)
	Minimum input/output unit size: 512 bytes
	Sub-page size:                  512 bytes
	Character device major/minor:   90:0
	Bad blocks are allowed:         true
	Device is writable:             true

Thanks,
Florian

Florian Fuchs (3):
  sh: maple: Fix build error due to missing include of linux/device.h
  mtd: maps: vmu-flash: Fix fault in unaligned fixup
  mtd: maps: vmu-flash: Fix NULL pointer dereference in initialization

 drivers/mtd/maps/vmu-flash.c | 8 +++++---
 include/linux/maple.h        | 2 --
 2 files changed, 5 insertions(+), 5 deletions(-)


base-commit: 97315e7c901a1de60e8ca9b11e0e96d0f9253e18
-- 
2.43.0
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