Re: [PATCH v3 0/3] mtd: maps: vmu-flash: Fix build and runtime errors

Miquel Raynal <[email protected]>
Newsgroups gmane.linux.kernel,gmane.linux.drivers.mtd,gmane.linux.ports.sh.devel
Message-ID <[email protected]>
On Mon, 18 May 2026 13:45:18 +0200, Florian Fuchs wrote:
> This small series fixes build and runtime errors in the vmu-flash driver
> (enabled by CONFIG_MTD_VMU) and the related maple.h. These changes were
> verified on real Dreamcast hardware with a physical VMU. The VMU can now
> be successfully probed, read and written with MTD tools like mtdinfo and
> mtd_debug. Previously, the driver failed to build or crashed during
> probing.
> 
> [...]

Applied to mtd/next, thanks!

[1/3] maple: fix build error due to missing include of linux/device.h
      (no commit info)
[2/3] mtd: maps: vmu-flash: fix fault in unaligned fixup
      commit: 79d1661502c6e4b6f626185cef72cf2fa78116e1
[3/3] mtd: maps: vmu-flash: fix NULL pointer dereference in initialization
      commit: 357e3b8e3a8769ba36eb8ec5e053e4825f1a9329

Patche(s) should be available on mtd/linux.git and will be
part of the next PR (provided that no robot complains by then).

Kind regards,
Miquèl
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