Re: XBOX Linux Parralel project
David Pye <[email protected]> Sat, 11 Dec 2004 14:23:08 +0000
| Newsgroups | gmane.linux.ports.xbox.devel |
|---|---|
| Message-ID | <[email protected]> |
Putting on my negative hat, I can think of a few disadvantages. 1) You'll still need an illegal bios to run these xbes anyway. 2) You'll probably need an illegal DASH to launch these xbes. A media player that launches from CD that then will not let you eject said CDROM to put in a movie isn't so much use. 3) Nobody in the 'scene' outside xbox linux cares about whether things are illegal or not anyway. They have no trouble getting hold of xbes of whatever they want, evox, xbmc etc. 4) Your 'sdk' will provide a significantly different api to what most XDK-app developers have, if indeed you have a coherent API at all. They aren't generally Linux developers, so I doubt they will be attracted to something radically different with fewer capabilities, with the only plus being that it's legal. 5) No 3D acceleration - you already know this one, but hey. 6) Slower boot time - you need to load Linux then your app, instead of the app running directly under the Xbox-OS itself. 7) A few other disadvantages relating to xbox-linux video drivers - such as overscan on 1.6 xboxes, and others. David ------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://productguide.itmanagersjournal.com/