Re: XBOX Linux Parralel project

David Pye <[email protected]> Sat, 11 Dec 2004 14:23:08 +0000
Newsgroups gmane.linux.ports.xbox.devel
Message-ID <[email protected]>
Putting on my negative hat, I can think of a few disadvantages.

1) You'll still need an illegal bios to run these xbes anyway.
2) You'll probably need an illegal DASH to launch these xbes. A media player 
that launches from CD that then will not let you eject said CDROM to put in a 
movie isn't so much use.
3) Nobody in the 'scene' outside xbox linux cares about whether things are 
illegal or not anyway. They have no trouble getting hold of xbes of whatever 
they want, evox, xbmc etc.
4) Your 'sdk' will provide a significantly different api to what most XDK-app 
developers have, if indeed you have a coherent API at all. They aren't 
generally Linux developers, so I doubt they will be attracted to something 
radically different with fewer capabilities, with the only plus being that 
it's legal.
5) No 3D acceleration - you already know this one, but hey.
6) Slower boot time - you need to load Linux then your app, instead of the app 
running directly under the Xbox-OS itself.
7) A few other disadvantages relating to xbox-linux video drivers - such as 
overscan on 1.6 xboxes, and others.


David


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