Re: Re: LBA48 partitioning scheme
<[email protected]> Thu, 02 Jun 2005 13:24:22 -0500 (CDT)
| Newsgroups | gmane.linux.ports.xbox.devel |
|---|---|
| Message-ID | <[email protected]> |
>> I see no sense for the xbox-linux project to make real >> support of any partitioning scheme. Use e: or the rest >> of the drive native. >> Any partitioning scheme on the xbox is proritary and >> not the xbox standard. Using that logic, Xbox-Linux shouldn't even support the knowledge of "e:" (that's an Xbox-Kernel thing - NOTHING to do with Xbox-Linux). Xbox-Linux should *only* support using the entire drive for Linux. If Xbox-Linux has *any* 'knowledge' of partitions (as it currently does for C:-E:, although they are hard-coded #'s), then it knows about Xbox-Kernel-specific partitioning. Supporting a 'standard' extension to the Xbox-Kernel-specific partitioning (like LBA48 partition table) is no different (IMO) from Xbox-Linux 'knowing' about any of the other partitions. My personal opinion is that if Xbox-Linux wants to co-exist with Xbox-Kernel (as it apparently does), then it should 'play nicely' with whatever the user is using on the Xbox-Kernel side (including partition table support). Andrew's original post that created this thread was just asking if anyone would mind if Xbox-Linux played a bit 'nicer' with Xbox-Kernel side. As I said, if the Xbox-Linux community wants to consider themselves/their product as '100% separate' from the Xbox-Kernel, then it should just take over the entire drive/don't bother trying to co-exist with Xbox-Kernel. That's a perfectly valid position to take - although I believe you'll get less people downloading Xbox-Linux/converting their Xbox's to be 100% Linux. Just my opinion... - Paulb ------------------------------------------------------- This SF.Net email is sponsored by Yahoo. Introducing Yahoo! Search Developer Network - Create apps using Yahoo! Search APIs Find out how you can build Yahoo! directly into your own Applications - visit http://developer.yahoo.net/?fr=offad-ysdn-ostg-q22005