Hardware OpenGL

Emeric Maschino <[email protected]> 29 Jul 2003 18:41:01 +0200
Newsgroups gmane.linux.redhat.ia64.general
Message-ID <1059496862.18893.11.camel@giulietta>
Hi there,

I have a problem to get OpenGL running in hardware on my nVIDIA Quadro2
Pro graphics adapter. I'm running an hp workstation i2000 with Red Hat
7.2 for IPF and the nVIDIA drivers are installed. I've developed a
minimal OpenGL 3D viewer in C++ with KDevelop. ldd shows that I'm
linking with the right libGL.so library provided with the nVIDIA
drivers. Unfortunately, nothing is hardware accelerated. The same
project, with the same configuration (Qt project), runs accelerated on a
IA-32 platform. I've checked the hardware acceleration on my i2000 by
running the IA-64 version of Quake2 (sorry for the reference!): it runs
extremely smoothly at 1280x1024 with all details on and shadows
activated. Is there something special to do to have hardware
acceleration when writing project?

Thank you.