Hardware OpenGL
Emeric Maschino <[email protected]> 29 Jul 2003 18:41:01 +0200
| Newsgroups | gmane.linux.redhat.ia64.general |
|---|---|
| Message-ID | <1059496862.18893.11.camel@giulietta> |
Hi there, I have a problem to get OpenGL running in hardware on my nVIDIA Quadro2 Pro graphics adapter. I'm running an hp workstation i2000 with Red Hat 7.2 for IPF and the nVIDIA drivers are installed. I've developed a minimal OpenGL 3D viewer in C++ with KDevelop. ldd shows that I'm linking with the right libGL.so library provided with the nVIDIA drivers. Unfortunately, nothing is hardware accelerated. The same project, with the same configuration (Qt project), runs accelerated on a IA-32 platform. I've checked the hardware acceleration on my i2000 by running the IA-64 version of Quake2 (sorry for the reference!): it runs extremely smoothly at 1280x1024 with all details on and shadows activated. Is there something special to do to have hardware acceleration when writing project? Thank you.