Re: Hardware OpenGL

David Mosberger <[email protected]> Tue, 29 Jul 2003 13:44:34 -0700
Newsgroups gmane.linux.redhat.ia64.general
Message-ID <[email protected]>
>>>>> On 29 Jul 2003 18:41:01 +0200, Emeric Maschino <[email protected]> said:

  Emeric> Hi there, I have a problem to get OpenGL running in hardware
  Emeric> on my nVIDIA Quadro2 Pro graphics adapter. I'm running an hp
  Emeric> workstation i2000 with Red Hat 7.2 for IPF and the nVIDIA
  Emeric> drivers are installed. I've developed a minimal OpenGL 3D
  Emeric> viewer in C++ with KDevelop. ldd shows that I'm linking with
  Emeric> the right libGL.so library provided with the nVIDIA
  Emeric> drivers. Unfortunately, nothing is hardware accelerated. The
  Emeric> same project, with the same configuration (Qt project), runs
  Emeric> accelerated on a IA-32 platform. I've checked the hardware
  Emeric> acceleration on my i2000 by running the IA-64 version of
  Emeric> Quake2 (sorry for the reference!): it runs extremely
  Emeric> smoothly at 1280x1024 with all details on and shadows
  Emeric> activated. Is there something special to do to have hardware
  Emeric> acceleration when writing project?

Are you by chance linking the application statically?  IIRC, Nvidia
only provides shared versions of libGL so if you were to link
statically, you might end up getting the default libGL.

BTW: Instead of quake2, it might be easier/more informative to use
glxinfo to see if hw acceleration is enabled/working.

	--david