Re: Hardware OpenGL
David Mosberger <[email protected]> Tue, 29 Jul 2003 13:44:34 -0700
| Newsgroups | gmane.linux.redhat.ia64.general |
|---|---|
| Message-ID | <[email protected]> |
>>>>> On 29 Jul 2003 18:41:01 +0200, Emeric Maschino <[email protected]> said: Emeric> Hi there, I have a problem to get OpenGL running in hardware Emeric> on my nVIDIA Quadro2 Pro graphics adapter. I'm running an hp Emeric> workstation i2000 with Red Hat 7.2 for IPF and the nVIDIA Emeric> drivers are installed. I've developed a minimal OpenGL 3D Emeric> viewer in C++ with KDevelop. ldd shows that I'm linking with Emeric> the right libGL.so library provided with the nVIDIA Emeric> drivers. Unfortunately, nothing is hardware accelerated. The Emeric> same project, with the same configuration (Qt project), runs Emeric> accelerated on a IA-32 platform. I've checked the hardware Emeric> acceleration on my i2000 by running the IA-64 version of Emeric> Quake2 (sorry for the reference!): it runs extremely Emeric> smoothly at 1280x1024 with all details on and shadows Emeric> activated. Is there something special to do to have hardware Emeric> acceleration when writing project? Are you by chance linking the application statically? IIRC, Nvidia only provides shared versions of libGL so if you were to link statically, you might end up getting the default libGL. BTW: Instead of quake2, it might be easier/more informative to use glxinfo to see if hw acceleration is enabled/working. --david