Re: Running two X servers on one computer

Tim Currie <[email protected]> Sat, 20 Dec 2003 20:21:40 -0500
Newsgroups gmane.linux.redhat.xfree86
Organization Algernon Systems
Message-ID <[email protected]>
Hi!
  Thanks for the reply; I did some more research and found out basically 
the same thing. Even with the 2.6 kernel it won't work without all kinds 
of ridiculous gymnastics. I wonder why they left this out? Virtually 
every other UNIX-type OS I've ever worked with can do this, certainly 
with varying levels of diffculty, but it's certainly not "completely 
impossible", which is what I'm finding out about XFree86. Oh, well. I'll 
just have to get another coumputer. :)

Thanks,

-Tim

Mike A. Harris wrote:

>On Sat, 20 Dec 2003, Tim Currie wrote:
>
>  
>
>> I have an ATI FireGL X1 in my computer. I'd like to set up a
>>second X server, with a separate keyboard and mouse (actually, I
>>plan to use a KVM switch, but you get the point). The reason I
>>want to do this is so that I can run "Return to Castle
>>Wolfenstein: Enemy Territory" on one X server, and ssh to the
>>game host on a nearby (but not nearby enough)  computer via the
>>second X server (plus read my email, etc.).  CTRL-ALT-F<1..5>
>>causes the X server to get all pissed off at me, so that's not
>>an option.
>>
>>I think I can figure out getting a second X server running, but
>>the mystery is this: first, how do I get the computer to realize
>>that it has two USB keyboard and two USB mice, and second, how
>>do I bind one set of input devices to each X server? I know this
>>is possible, but I have no idea where to begin.
>>    
>>
>
>The short answer, is that this is not possible currently.  The 
>2.6.x kernel has the kernel side support to do things like this, 
>but I've no idea if anything is missing or not, and haven't heard 
>of anyone who has gotten it to work.
>
>Other than that, someone made a very ugly hack a few years ago 
>for specific video hardware (obviously not FireGL X1), which 
>involved modifying the X server and/or video driver source code, 
>and also the kernel, and made a hodge-podge hack solution that 
>worked for them.  If you're using the FireGL X1 for 3D games, 
>then you're using proprietary drivers, and you don't have the 
>source code.
>
>So this is not likely going to work at all, at least for the time
>being.
>
>  
>

-- 
Tim Currie ([email protected])
--------------------------------------------------
GPL advocates do not care if GPL'd software can be
made to work in a proprietary business model. It's
not our problem. There's no God-given right for
proprietary software vendors to make money; they
have to compete. And if the rules of the marketplace
suddenly change and make it difficult for them,
well -- tough. Adapt or die. Don't moan. 
		- David Skoll, Roaring Penguin




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