Re: C&T 65550 and SDL
"Jim C. Brown" <[email protected]> Fri, 1 Oct 2004 19:47:59 -0400
| Newsgroups | gmane.linux.svgalib |
|---|---|
| Message-ID | <[email protected]> |
On Fri, Oct 01, 2004 at 06:30:58PM -0500, Ryan Underwood wrote: > > Hi, > > I am trying to run a SDL application called prboom on the console of my > Toshiba Tecra 500CDT. It has a PCI chips 65550 chip in it. When the > game appears on the screen, it is stretched vertically so that only half > of the display is actually viewable. There is also spurious flickering > and such. > > Does anyone know if this is the problem of svgalib or of SDL? Also, > does it have anything to do with the laptop's built-in "text stretch" > mode for VGA text at the console? > > -- > Ryan Underwood, <[email protected]> Seems to be VESA related. That would mean its an svgalib problem. Did you try squake (which is closed source but uses svgalib directly instead of going thru SDL)? > - > To unsubscribe from this list: send the line "unsubscribe linux-svgalib" in > the body of a message to [email protected] > More majordomo info at http://vger.kernel.org/majordomo-info.html > -- Infinite complexity begets infinite beauty. Infinite precision begets infinite perfection. - To unsubscribe from this list: send the line "unsubscribe linux-svgalib" in the body of a message to [email protected] More majordomo info at http://vger.kernel.org/majordomo-info.html