Re: Script to build ECL for iOS using XCode 10 tools?
PR <[email protected]> Wed, 18 Sep 2019 22:57:32 +0200
| Newsgroups | gmane.lisp.ecl.general |
|---|---|
| Message-ID | <CAOJeB-BEu+CX-cJEByAsh=XzTTwmTZoowF3yWKn76D04b+y9Qg@mail.gmail.com> |
On 9/9/19, PR <[email protected]> wrote: > never mind, asking around helped (this branch is not cleaned-up, as > the author says, but surely a very good start for somebody willing to > pick up from there): > > https://gitlab.com/embeddable-common-lisp/ecl/blob/arm64-port/ios_build.md ok, so having a working build script for ECL on iOS arm64 is a big step forward, but still not enough: I have no problem compiling and deploying the "arm64-port" branch with the following versions: Xcode 10.2 iOS 12 (phone) But it crashes with EXC_BAD_ACCESS during cl_boot(). I can't currently be precise about the point/function it crashes, because this depends on what I put in the main() function: if I add some arbitrary stack variable before cl_boot(), like: char tmp[256]; cl_boot(1, argv); it crashes at a completely different point than without it, the same if I simply change the size of the char vector. The author of the above branch was able to run it successfully about 3 years ago (2016), even with ASDF and Swank, on a real device. Now my question is: if you tried it, and it worked for you, what were the exact Xcode and iOS versions you used? Thanks, Paul