Re: Performance assistance / advice

"Yuri Davidovsky (as work at disclosure dot ie)" <[email protected]>
Newsgroups gmane.lisp.lispworks.general
Message-ID <[email protected]>

> On 2 Apr 2025, at 12:13, Tim Bradshaw (as tfb at tfeb dot org) <[email protected]> wrote:
> 
> it is slower because the compiler is not generating such aggressive floating-point code.

Another option that exists is to try compiling the code in ECL, which instead of compiling to machine code as Lisps tend to do, compiles it into C. The resulting C could be compiled with all kinds of optimisations after, however whether that would be a correct comparison would be up to a debate.

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