Re: [lush-devel] ogre bug

Ralf Juengling <[email protected]> Thu, 14 Jun 2007 18:09:25 -0700 (PDT)
Newsgroups gmane.lisp.lush.devel
Message-ID <[email protected]>
On Thu, 30 Nov 2006, Yann LeCun wrote:
>
> (new window) sets the the value of the symbol "window" to the window
> just created. In fact, new-window does nothing more than:
> (setq window (x11-window))
>
> Unfortunately, doing this within the scope of an ogre object
> (your stdbutton) has the effect of overwriting the value of
> the slot "window" of the object. Boom!
>
> The workaround is to simply do: (setq my-window (x11-window))
> instead of (new-window).

Is there anything wrong with changing new-window so that it does
(setq :window (x11-window)) instead?

Ralf


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