graphics movitz
"Ram Vedam" <[email protected]> Tue, 9 Dec 2008 12:19:03 -0600
| Newsgroups | gmane.lisp.movitz.devel |
|---|---|
| Message-ID | <[email protected]> |
--===============0732082809== Content-Type: multipart/alternative; boundary="----=_Part_75601_27120687.1228846743580" ------=_Part_75601_27120687.1228846743580 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline Can anyone give some advice on how to get started with writing graphics programs on Movitz? I noticed in the Graphics API section that the goal was to create a SDL - like system for Movitz, but when looking at the source it doesn't look like much work has been done in this particular area. I'm still unfamiliar with Movitz with respect to what is provided in the source, and I just started looking at vga.lisp, but any advice would be well-appreciated to get me up to speed. Ram ------=_Part_75601_27120687.1228846743580 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline Can anyone give some advice on how to get started with writing graphics programs on Movitz? I noticed in the Graphics API section that the goal was to create a SDL - like system for Movitz, but when looking at the source it doesn't look like much work has been done in this particular area. I'm still unfamiliar with Movitz with respect to what is provided in the source, and I just started looking at vga.lisp, but any advice would be well-appreciated to get me up to speed.<br> <br>Ram<br> ------=_Part_75601_27120687.1228846743580-- --===============0732082809== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline