Re: native threads
Tim McNerney <[email protected]> Fri, 5 Jan 2024 11:58:14 -0500
| Newsgroups | gmane.lisp.openmcl.devel |
|---|---|
| Message-ID | <[email protected]> |
Your "thread pools" approach sounds wise. While I don't (but should) know what CCL does right now w.r.t. threads, the "modern thing to do" is for Lisps to use native OS threads, which I can easily imagine take some time to launch, but then take good advantage of symmetric multiprocessing (SMP). That's what Franz does anyway. I assume, based on the compiler output I've studied, that CCL supports SMP threads. I would not expect that CCL runs its own scheduler anymore. [Wizards: please correct me if I'm wrong]. --Tim On 1/5/24 10:54 AM, David McClain wrote: > I have spent more than a decade implementing various versions of > Actors systems. Some were along the lines you describe, launching > native threads to perform the work of Actors. > > I finally concluded that, having just run a good race, you ought not > kill the race horses, but rather retire them to the stable for another > race. IOW, I now use thread pools, permanently launched and waiting > for dispatch to another task. Thread startup entails a huge amount of > overhead - allocating stack space and CPU registers, registering with > OS, etc. > > - DM > >> On Jan 5, 2024, at 07:32, Taoufik Dachraoui >> <[email protected]> wrote: >> >> why ccl is much slower? >> >> taoufik@Ankbot:~/workspace/ccl/actor$ sbcl >> This is SBCL 2.3.11, an implementation of ANSI Common Lisp. >> More information about SBCL is available at <http://www.sbcl.org/>. >> >> SBCL is free software, provided as is, with absolutely no warranty. >> It is mostly in the public domain; some portions are provided under >> BSD-style licenses. See the CREDITS and COPYING files in the >> distribution for more information. >> * (time (prog1 t (loop for i from 0 upto 100000000 collect i))) >> Evaluation took: >> 1.379 seconds of real time >> 1.379015 seconds of total run time (0.856185 user, 0.522830 system) >> [ Real times consist of 1.143 seconds GC time, and 0.236 seconds >> non-GC time. ] >> [ Run times consist of 1.146 seconds GC time, and 0.234 seconds >> non-GC time. ] >> 100.00% CPU >> 2,913,031,106 processor cycles >> 1,600,427,200 bytes consed >> >> T >> * (quit) >> taoufik@Ankbot:~/workspace/ccl/actor$ ccl >> Clozure Common Lisp Version 1.12.1 (v1.12.1-22-g6b1f1d3a) LinuxX8664 >> >> For more information about CCL, please see http://ccl.clozure.com. >> >> CCL is free software. It is distributed under the terms of the Apache >> Licence, Version 2.0. >> ? (time (prog1 t (loop for i from 0 upto 100000000 collect i))) >> (PROG1 T (LOOP FOR I FROM 0 UPTO 100000000 COLLECT I)) >> took 11,946,514 microseconds (11.946514 seconds) to run. >> 11,147,722 microseconds (11.147722 seconds, 93.31%) of which was >> spent in GC. >> During that period, and with 24 available CPU cores, >> 11,632,370 microseconds (11.632370 seconds) were spent in user mode >> 292,428 microseconds ( 0.292428 seconds) were spent in system >> mode >> 1,600,000,032 bytes of memory allocated. >> 397,400 minor page faults, 0 major page faults, 0 swaps. >> T >> ? >> >> On Fri, Jan 5, 2024 at 3:28 PM Taoufik Dachraoui >> <[email protected]> wrote: >> >> It looks like it is not because of the threads: >> >> taoufik@Ankbot:~/workspace/ccl/actor$ sbcl >> This is SBCL 2.3.11, an implementation of ANSI Common Lisp. >> More information about SBCL is available at <http://www.sbcl.org/>. >> >> SBCL is free software, provided as is, with absolutely no warranty. >> It is mostly in the public domain; some portions are provided under >> BSD-style licenses. See the CREDITS and COPYING files in the >> distribution for more information. >> * (time (reduce #'+ (loop for i from 0 upto 100000000 collect i))) >> Evaluation took: >> 1.836 seconds of real time >> 1.835223 seconds of total run time (1.351394 user, 0.483829 system) >> [ Real times consist of 1.184 seconds GC time, and 0.652 >> seconds non-GC time. ] >> [ Run times consist of 1.184 seconds GC time, and 0.652 seconds >> non-GC time. ] >> 99.95% CPU >> 3,876,850,246 processor cycles >> 1,600,427,200 bytes consed >> >> 5000000050000000 >> * taoufik@Ankbot:~/workspace/ccl/actor$ ccl >> Clozure Common Lisp Version 1.12.1 (v1.12.1-22-g6b1f1d3a) LinuxX8664 >> >> For more information about CCL, please see http://ccl.clozure.com. >> >> CCL is free software. It is distributed under the terms of the >> Apache >> Licence, Version 2.0. >> ? (time (reduce #'+ (loop for i from 0 upto 100000000 collect i))) >> (REDUCE #'+ (LOOP FOR I FROM 0 UPTO 100000000 COLLECT I)) >> took 13,091,079 microseconds (13.091079 seconds) to run. >> 11,036,666 microseconds (11.036666 seconds, 84.31%) of which >> was spent in GC. >> During that period, and with 24 available CPU cores, >> 12,734,283 microseconds (12.734283 seconds) were spent in >> user mode >> 336,005 microseconds ( 0.336005 seconds) were spent in >> system mode >> 1,600,000,032 bytes of memory allocated. >> 397,400 minor page faults, 0 major page faults, 0 swaps. >> 5000000050000000 >> ? >> >> On Fri, Jan 5, 2024 at 3:10 PM Taoufik Dachraoui >> <[email protected]> wrote: >> >> Hi >> >> In my current implementation of a classical actor model >> I found that using ccl processes is much slower than sbcl threads >> >> to create a thread I use ccl:process-run-function, is there >> another way to >> create native threads that are much faster; I do not need the >> ccl scheduling, >> I want to create threads that are scheduled by the OS, I >> think that the ccl >> scheduler is the reason why my ccl tests are much slower than >> the tests run >> with sbcl >> >> Regards >> -- >> Taoufik Dachraoui >> >> >> >> -- >> Taoufik Dachraoui >> >> >> >> -- >> Taoufik Dachraoui >> >