Re: Request for new "raylib" egg to be added!

Mario Domenech Goulart via Chicken-users <[email protected]> Thu, 04 Dec 2025 09:25:06 +0100
Newsgroups gmane.lisp.scheme.chicken
Message-ID <[email protected]>
Hi,

On Thu, 4 Dec 2025 02:26:56 -0500 Sasha Reinhard via Chicken-users <[email protected]> wrote:

> I've started hacking together some decent bindings to the raylib game/graphics library. And I've hosted the egg at
> https://github.com/meowstr/chicken-raylib. There's no documentation yet, I'm not sure if that's something I write before
> or after publishing the egg.

It's up to you, pretty much.  Personally, I like to document my code
before publishing it because while documenting I always find ways to
improve it. :-)

> Should I have access to the wiki page for doing that?

It is possible to edit pages anonymously, but not recommended, as we
have to check whether anonymous edits are spam or not.

See https://wiki.call-cc.org/accounts for instructions on how to request
an account.

> Anyway I've tested the .release-info
> with test-new-egg and it said "ok" next to "Installing" so it seems fine. The library requires raylib to be globally
> installed on the users machine by the way (it just uses -lraylib in the .egg file). Let me know where I should go from
> here.

Is the C library it wraps https://github.com/raysan5/raylib ?

All the best.
Mario
-- 
https://parenteses.org/mario