Re: Deploying a macOS app bundle with statically linked modules - "cannot load extension" error
Rolando Abarca via Chicken-users <[email protected]> Sun, 11 Jan 2026 11:43:01 -0800
| Newsgroups | gmane.lisp.scheme.chicken |
|---|---|
| Message-ID | <CADnrc4AdKu6G+cj+8m255_zBuhthhcV39qTRatTpxFrj5FzsoQ@mail.gmail.com> |
Done! added in the FFI section On Sun, Jan 11, 2026 at 2:33 AM Felix Winkelmann < [email protected]> wrote: > On Sun Jan 11, 2026 at 3:30 AM CET, Rolando Abarca wrote: > > I forgot to report back :) > > I'm not sure the process is the best, but given the different constraints > > (multiple custom FFI bindings for C++ and ObjC++ libraries/frameworks), I > > think the process kind of works. I also needed x86_64 AND arm64 builds. I > > could not get a lipo version combined, so I'm shipping both separately, > > good enough for now :) > > Excellent! > > > > > I also created a bunch of modules that might be useful to the community. > > I'll try to spend some time extracting them into eggs (e.g. imgui.scm, > > umami.scm for umami analytics, llm.scm for a simple chat-like interface > > with tool usage, a couple others). > > > > Anyway, here's the full writeup. > > > > Very nice - thanks for this! Would you mind putting this into our Wiki? > Information like this is extremely helpful for others that may have similar > deployment needs. http://wiki.call-cc.org/tutorials would be a good place > to add a link to your text. > > > cheers, > felix > >