Re: new code: character special names
"Jose A. Ortega Ruiz" <jao-mXXj517/[email protected]> Tue, 13 Jan 2004 01:18:09 +0100
| Newsgroups | gmane.lisp.scheme.pika.devel |
|---|---|
| Organization | CCD - Autonomous University of Barcelona |
| Message-ID | <[email protected]> |
Tom Lord <lord-1tv/[email protected]> writes: > > - - i've tried to hide away all details of char representation and name > > handling inside reps/char-imp.c (for instance, avoiding explicit bit > > twiddling in lexer.c, and things like that.) > > I've moved the the codepoint and buckybit conversions to and from > strings to libscm/chars.c. Those should be stable even under changes > to object representations and GC strategies. Pika is Unicode centric > and makes up (drawing on emacs) its own standard for buckybits. > ok, that makes sense. > > That's more just my bigotry and old-fasionedness than anything. I > tend to just avoid const always because in my experience it hurts more > than helps. However, I've left in your decls for now because I'm not > sure I'm not being just silly about that. > hm, my experience is just the opposite, but of course yours is wider. just curious: what kind of problems have hit you while using const? > It's all just fine. I'm pushing the merge now. > ok, thanks. i've sync'd my archive with yours. btw, i was reading a bit about ropes. any suggested reading beside's Boehm's paper? cheers, jao -- A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away. - Antoine de Saint-Exupery