Re: Save & load file

Blake McBride <[email protected]> Wed, 15 Jul 2015 07:48:17 -0500
Newsgroups gmane.lisp.slime.devel
Message-ID <CABwHSOszjZo9jSGzy910Xu9tXekV_OcO_cXKYovbzwitgVuUCg@mail.gmail.com>
On Wed, Jul 15, 2015 at 6:48 AM, Attila Lendvai <[email protected]> wrote:

> > I don't like to be forced to re-compile it in order to load it for the
> > following reasons:
>
> ASDF solves most of these problems, including fasl file placement,
> especially if you are willing to write a line or two to load your
> codebase with some debugging extras (a (DECLAIM (OPTIMIZE DEBUG)), and
> i also have some macros that react to variables, notably dribble level
> logging stops being a no-op).
>
> among the things you listed the only thing that i don't know how to
> solve in my ASDF/slime setup is losing track of what i've edited and
> haven't given to the lisp for redefinition yet. what i do is i keep
> track of it in my head, and whenever i suspect that things may be out
> of sync, then i press 3 key combination to restart the lisp and
> recompile/reload the project.
>
> hth,
>

So, it sounds like we can setup ASDF, learn a bunch of steps, add debugging
code to our app, and just reset the whole world if we think we might have
gotten confused,

or,

we can just use slime-save-and-load.

Is that a fair statement?

Blake