Re: C++ build worth fixing?

Marshall Rose <[email protected]> Wed, 11 Dec 2002 19:29:04 -0800
Newsgroups gmane.network.beep.beepcore.c.general
Organization Dover Beach Consulting, Inc.
Message-ID <[email protected]>
> G'day
> 
> I'm working on a project for ibva.com where we're using BEEP as the base
> protocol for brainwave data, running on Win32, OS/X, PocketPC, Linux (I
> think) and Palm.
> 
> I've been trying to build the C++ sources but I just spotted Marshall's bug
> 486252 from a couple of weeks ago.
> 
> So, given that I need to get stuff going ASAP for our first version, can
> anyone give me feedback please on the state of the C++ version. It doesn't
> compile in the 0.2.00 April 30th drop (missing member
> externalProfileReference in PROFILE_REGISTRATION) but is it complete enough
> that if I fix a (presumably) minor bug I'd be better off using it than
> plain beepcore-c?
> 
> BTW I will be very happy to contribute back projects and notes for
> CodeWarrior, Visual Studio and Embedded Visual Studio.

hi. many thanks for the note. to my knowledge, no one's been working on the c++
version. any work you contribute back would be much appreciated!

however, before you start, take a look at the roadrunner C implementation and
see if it already has C++ (i don't know).  as much as i'm happy to see folks
work on beepcore-c, i don't want folks re-inventing stuff if they don't have
to...

	http://rr.codefactory.se/

/mtr


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