Re: C++ build worth fixing?
Marshall Rose <[email protected]> Wed, 11 Dec 2002 19:29:04 -0800
| Newsgroups | gmane.network.beep.beepcore.c.general |
|---|---|
| Organization | Dover Beach Consulting, Inc. |
| Message-ID | <[email protected]> |
> G'day > > I'm working on a project for ibva.com where we're using BEEP as the base > protocol for brainwave data, running on Win32, OS/X, PocketPC, Linux (I > think) and Palm. > > I've been trying to build the C++ sources but I just spotted Marshall's bug > 486252 from a couple of weeks ago. > > So, given that I need to get stuff going ASAP for our first version, can > anyone give me feedback please on the state of the C++ version. It doesn't > compile in the 0.2.00 April 30th drop (missing member > externalProfileReference in PROFILE_REGISTRATION) but is it complete enough > that if I fix a (presumably) minor bug I'd be better off using it than > plain beepcore-c? > > BTW I will be very happy to contribute back projects and notes for > CodeWarrior, Visual Studio and Embedded Visual Studio. hi. many thanks for the note. to my knowledge, no one's been working on the c++ version. any work you contribute back would be much appreciated! however, before you start, take a look at the roadrunner C implementation and see if it already has C++ (i don't know). as much as i'm happy to see folks work on beepcore-c, i don't want folks re-inventing stuff if they don't have to... http://rr.codefactory.se/ /mtr ------------------------------------------------------- This sf.net email is sponsored by: With Great Power, Comes Great Responsibility Learn to use your power at OSDN's High Performance Computing Channel http://hpc.devchannel.org/