Re: Unnecessary Frame Fragmentation using beepcore-c?
Darren New <[email protected]> Tue, 16 Sep 2003 00:21:06 -0700
| Newsgroups | gmane.network.beep.beepcore.c.general |
|---|---|
| Message-ID | <[email protected]> |
Darren New wrote:
> AFAIK, the frames are broken up at the lowest level, just before being
> sent, yes.
Oh, BTW, frames are *not* stuck together, which is where the problem
comes from.
So if you have a 12K window, try sending 4K frames. If the first gets
broken, it may recover easier. The other possibility is to set up with a
4K window, and then if you send a 2096-byte short frame, send another
2000 bytes from the file before bumping back up to 4K records. Either of
these might help without changing the library itself.
--
Darren New, San Diego CA USA (PST)
Don't take home left-over tripe.
It'll just digest itself before
you get around to eating it.
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