RE: State of the BEEP

?ffffc1?ffffa2 ?ffffd6?ffffdc <[email protected]> Tue, 27 Jan 2004 20:26:04 +0800 (CST)
Newsgroups gmane.network.beep.beepcore.c.general
Message-ID <[email protected]>
 --- Andy Dent <[email protected]> 的正文:> > So my
question is are these signs of a mature,
> bug-free, 
> > robust software project, or one that's been mostly
> abandoned? 
> >  Are folks using beep and beepcore-c?  How well
> used and 
> > widely deployed are these technologies?
> 
> I think BEEP is well-defined and I used a slight
> variation (pure XML
> wrappers) for the IBVA brainwave protocols
> transmitting from c++ servers
> on PocketPC, Windows and OSX to a variety of clients
> including Python,
> Flash and RealBasic.
> 
> I didn't use beepcore-c because I perceived it as
> having deep bugs (a
> year ago) in subtle timing issues and I would have
> had to hack it anyway
> to go pure XML (something driven by an early
> architectural decision to
> talk to Flash).
> 
> Difficulties with the "out of the box" experience
> trying to compile
> beepcre-c at that time with Visual Studio (both for
> Windows and
> PocketPC) also discouraged me.
> 
> I have probably spent enough time debugging my own
> stack that I would
> have been equally well-off polishing beepcore-c.
> 
> I didn't use RoadRunner because of licensing issues
> and perceived
> difficulty in getting the various packages working
> on PocketPC.
> 
> 
> 
>
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there are a lot of stuff not complete with beepcore-c,
what a bout unicode support? i managed to get
beepcore-c compiled with visual studio but it almost
need complete rewritting to merge it with existing
unicode-aware application.

since you mentioned xml? do you use utf-8?
  

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