Re: Fwd: Re: Question the other way round:
Detlef Bosau <[email protected]> Wed, 20 Nov 2013 23:22:42 +0100
| Newsgroups | gmane.network.end2end |
|---|---|
| Message-ID | <[email protected]> |
Am 20.11.2013 19:15, schrieb Joe Touch:
> Forwarded for David Reed.
>
> .....
>
> There are a few principles that seem to work:
>
> 1) *Don't allow buffering in the network*. Buffer at the edges.
> Otherwise the ability to shift to a new operating point becomes so
> slow that the system is always operating in a pessimal state.
>
We hat quite some discussions on this one off list.
What's the purpose of buffering at all?
- allowing for asynchronism
(that even covers varying data rates on the link.)
Hence, in my opinion it is a local, link dependent decision whether to
buffer or not.
> 2) Keep number of hops short.
>
Obvious.
> 3) Try to keep the rates "balanced", which in practice means that all
> links of the network should all be capable of operating within a few dB
> of magnitude of the same rate. (e.g. don't mix 1 Mb links with 40Gb
> links on a switch).
>
You're kidding.
AFAIK, net data rates along arbitrary Internet paths vary by up to 9 or
10 orders of magnitude.
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