Reassembling bug?

"fabio matturro" <[email protected]>
Newsgroups gmane.network.ethereal.devel
Message-ID <[email protected]>
To reassemble my proto packets I use frag_add_seq_check function.
It works fine, it reassembles all packets split over a large number of 
fragments. But there's one problem I've encountered. It doesn't seem to 
reassemble the last packet (which is made up of about 220 fragments) of a 
very big capture (which is of about 36000 frames).

As far as you know, is it a bug of frag_add_seq_check?

thanx

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