RoadBuddy update

Meredydd <[email protected]>
Newsgroups gmane.network.everybuddy.user
Message-ID <[email protected]>
All right! I finally managed to get RoadBuddy working with a 
circuit-switched-data Nokia 3410. Woot! Unfortanately, this has come at a 
price. Because of that implementation's brain-dead inability to conduct more 
than one simultaneous HTTP session, the code in trunk/roadbuddy now conducts 
constant polling to determine whether there's any new data. Needless to say, 
this will bite GPRS connections pretty heavily, with a new HTTP request being 
made at least every ten seconds. I'm working on a solution to this, using the 
unofficial UDP support in some MIDP implementations. Eventually, I think I'll 
end up with three teirs of RoadBuddy, each identical except for the 
communications layer class:

*	RoadBuddy for minimal devices - polls, and uses only one HTTP connection at 
a time. Goes through an HTTP servlet gateway. Good for old phones with 
circuit-switched connections, if you can afford to pay for the call charges. 
Call plans with free WAP minutes are good for this :)

*	RoadBuddy for more advanced devices which support UDP. No polling necessary, 
although maybe a connection keepalive would be a good idea. Tricky as hell to 
implement, as I'd have to do my own data-coherence checking (in other words, 
reimplementing certain bits of TCP. No fun). Would require a gateway.

*	RoadBuddy for very advanced devices and MIDP v2.0 - would use TCP sockets 
directly to talk to a core, or maybe go through a tokenising gateway. Very 
easy indeed to implement - shame just about no phone currently on the market 
supports it, really. Palms do, but they suffer from heap problems.

In any case, if you have a phone capable of Java (if it's advertised as 
supporting "Java", "downloadable games", "J2ME", or "MIDP", it can do it), or 
an Internet-capable Palm, and are willing to help me out, please do give me a 
bell.

Meredydd
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