About Peer to Peer & Manet file sharing protocol interfacing in NS2.

"bhosalemahesh87" <[email protected]> Mon, 10 Aug 2009 09:31:47 -0000
Newsgroups gmane.network.gnutella.devel
Message-ID <[email protected]>
--- In [email protected], Raphael_Manfredi@... wrote:
>
> Quoting rik_saunderson <rik.saunderson@...> from ml.gnutella.dev-forum:
> :Hi there,
> :I'm trying to understand how modern gnutella clients send and recieve control
> :messages (i.e. ping, pong, query, queryhit, push, bye and vendor specific). 
> :Older clients send them over tcp on port 6346, but most modern clients (e.g.
> :Limewire, Frostwire etc.) no longer do this because it's incredibly easy to block
> :with a firewall.  Additionally, some send control messages over UDP.
> :
> :I've looked on the Limewire wiki, and I've tried reading a spec for GUESS that I
> :found, but I cant find an exact spec.
> :
> :My questions are these:
> :1.  How do modern gnutella clients agree on which port to use as the destination
> :port?  It can't just be the Listen-IP filed of a GNUTELLA CONNECT because I have
> :pcap files of transfers where this data does not appear.
> 
> Yes, it is the value of Listen-IP or Node headers.
> 
> Not all servents will send it out though, as it is not mandatory to initiate
> a connection (since you know the remote IP and port).
> 
> :2.  Is there a spec document with the format of the most common vendor specific
> :messages (i.e. bytes 0-15 are the servent ID, byte 16 is the length etc.)?
> 
> Each vendor message will specify the meaning of its payload.
> 
> For instance, here is the definition of the "GTKG/7v2" message:
> 
>     Name: UDP Connect Back
>     Vendor: GTKG
>     ID: 7   
>     Version: 2
>     TTL: 1
>     Payload:
>         unsigned short: port number (little-endian)
> 
> You see, it clearly mentions that the payload is a single little-endian 2-byte
> word.
> 
> :3.  Both of the above questions for UDP control messages.
> 
> UDP control messages are simply Gnutella messages, there are no differences
> with the ones sent over TCP.
> 
> Raphael
>
Hi,
 I want to know about manet & p2p filesharing application in nS2 simulator environment.currently i am searching for the p2p protocols Mobile Peer to Peer (MPP) & Optimised Routing Independent Overlay Network(ORION) protocol which are obviously application layer protocol. I want to interface this application layer protocol to 
NS2 physicaql/network layer protocols.I don't have much knowledge about NS2 till now So also tell me about the links & study material which I desperately need for clearing my concepts regarding the same.
Please tell me where can I get these above mentioned protocols to interface with the NS2.More information regarding this will be greatly appreciated

With thanks,
Mahesh