RE: dealing with lots of lines of text
Matt Owen <[email protected]> Wed, 10 Mar 2021 10:39:23 +0000
| Newsgroups | gmane.network.gopher.general |
|---|---|
| Message-ID | <[email protected]> |
Personally, I'd merge the IFDB Entry link with the name of the Game: hDevil's Palace URL:https://ifdb.org/viewgame?id=s592isejad6u8mk5 With a line of text above the list explaining that the links are web links to the IFDB. Would make for a much shorter page, and not a long list of identical 'IFDB Entry' links. -Matt -----Original Message----- From: David Griffith <[email protected]> Sent: 10 March 2021 04:32 To: [email protected] Subject: dealing with lots of lines of text I'm trying to work out how to present multiple lines of text and avoid the possibility of the client skipping over stuff if it spans more than two pages. A specific example of this is at gopher://gopher.661.org:70/1/if-archive/emulators/trs80 This directory contains a list of games contained in a .zip file. When using the standard Gopher client, the cursor skips from the last "IFDB entry" to the first link right after the list of games: http://iftechfoundation.org/. I use a Perl script to automate generation of these gophermap files from Index files. To see what I'm working with, go to http://ifarchive.org/indexes/if-archive/emulators/trs80/. How can I tell the client to stop at each of these game names? Right now the relevant section looks something like this: hIFDB entry URL:https://ifdb.tads.org/viewgame?id=dy4ok8sdlut6ddj7 hIFDB entry URL:https://ifdb.tads.org/viewgame?id=zya3mo3njj58hewi TRS-80 Adventure Game Pack for MS-DOS, compiled by Gunther Schmidl. Contains TRSF-80 revision 0.1, a TRS-80 Model I emulator for DOS by Ron Fries, some walkthroughs, and the following games: iAdventureland foo 70 iPirate Adventure foo 70 iMission Impossible foo 70 iVoodoo Castle foo 70 I'm pretty sure the 'i' type code is wrong, but I don't know what else would be better. -- David Griffith [email protected]