[ ayttm-Bugs-916262 ] ayttm can't connect if network changes on it

"SourceForge.net" <[email protected]>
Newsgroups gmane.network.instant-messaging.ayttm.user
Message-ID <[email protected]>
Bugs item #916262, was opened at 2004-03-15 03:22
Message generated for change (Comment added) made by colinleroy
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=550744&aid=916262&group_id=77614

Category: Core
Group: None
>Status: Closed
Resolution: None
Priority: 5
Submitted By: Sean Dague (sdague)
Assigned to: Nobody/Anonymous (nobody)
Summary: ayttm can't connect if network changes on it

Initial Comment:
If running ayttm on a laptop, and you move networks,
when you try to reconnect with ayttm it won't ever
connect.  It looks like some network info is getting
cached or something.  It would be nice if the
application was more resilient to this.

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>Comment By: Colin Leroy (colinleroy)
Date: 2004-05-18 21:04

Message:
Logged In: YES 
user_id=460566

that is due to libc. Lots of my network-using softs here do
the same (except firefox, dunno why)

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Comment By: Sean Dague (sdague)
Date: 2004-03-15 20:29

Message:
Logged In: YES 
user_id=21949

If the socket collapses and the network I'm connecting from
doesn't change ayttm doesn't get hung, so clearly there is
reconnect code in there which can rebuild sockets.  The fact
that these sockets can't be rebuilt if the machine network
changes seems to indicate that some information about the
client network address is being cached by ayttm.  If it is,
that could be compared to current network configuration.  If
it isn't, I don't see why this would break.

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Comment By: Philip S Tellis (bluesmoon)
Date: 2004-03-15 19:13

Message:
Logged In: YES 
user_id=341836

was ayttm disconnected or did the network just change on it
and it doesn't know about it?

any ideas on how ayttm would know if all network connections
dropped?

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You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=550744&aid=916262&group_id=77614


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