[ ayttm-Bugs-913272 ] Multiple account handling
"SourceForge.net" <[email protected]> Sat, 27 Oct 2007 13:45:33 -0700
| Newsgroups | gmane.network.instant-messaging.ayttm.user |
|---|---|
| Message-ID | <[email protected]> |
Bugs item #913272, was opened at 2004-03-10 10:25 Message generated for change (Comment added) made by siddheshp You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=550744&aid=913272&group_id=77614 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Core Group: None >Status: Closed >Resolution: Works For Me Priority: 5 Private: No Submitted By: Crys Clouse (crysc) Assigned to: Nobody/Anonymous (nobody) Summary: Multiple account handling Initial Comment: Ayttm is the only multi-account IM client I've ever used that only allows you to talk to a specific buddy via one screen name at a time -- for me the main point of having multiple accounts is to be able to have both a meta-discussion and one-on-one roleplaying (with the same person) at the same time. The other user gets an error message if he tries to IM the other account, and in Ayttm it simply won't open another window. "The message for user 'xxxxxxx' was not saved. Please verify the recipient's name and try again. Thank you." While running Ayttm & Y!'s own client seems more stable than Trillian Free, this is makes Ayttm almost worthless to me ---------------------------------------------------------------------- >Comment By: Siddhesh Poyarekar (siddheshp) Date: 2007-10-28 02:15 Message: Logged In: YES user_id=925451 Originator: NO Well the meta-discussion seems to be working just fine for me. It may have been fixed accidentally some time in the past ;) In any case, the point of fallback messaging [http://tech.bluesmoon.info/2004/09/fallback-messaging.html] is that the user doesn't have to worry about multiple accounts and having to maintain them. If you want separate accounts of the same buddy to be treated separately, you'd be better off treating them as separate contacts. Works perfectly well for your role play too :) ---------------------------------------------------------------------- Comment By: Philip S Tellis (bluesmoon) Date: 2004-03-16 10:45 Message: Logged In: YES user_id=341836 The point of ayttm's multi account support is that you shouldn't have to care about which account you're using to chat - ayttm will take care of that. If you want to chat with a buddy using different accounts, then use different contact names for that buddy. eg: local user accounts: my_acct_1, my_acct_2 remote user account: buddy. add contact: contact name: buddy_1, account: buddy, local account: my_acct_1 contact name: buddy_2, account: buddy, local account: my_acct_2 now, if you want to chat as my_acct_1, then you can chat with buddy_1, if you want to chat as my_acct_2, then chat with buddy_2. In both cases you will be chatting with buddy. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=550744&aid=913272&group_id=77614 ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/