Re: help me
Randy Snow <[email protected]>
| Newsgroups | gmane.network.irc.bopm |
|---|---|
| Message-ID | <[email protected]> |
With Unreal you can load a module on all servers that sends the information to bopm. Then you can modify bopm to send out a akill or something of that nature (we use szline) and ban the user on the entire network. So you only have to run 1 instance of bopm on 1 server and zline or kline on all servers. On Wed, 12 Nov 2003, Phil Clarke wrote: > Jubair Hasan wrote: > > > [Nov 12 12:01:18 2003] IRC READ -> :irc.myirc.net NOTICE BOPM :*** > > Notice -- Client connecting: Drowning ([email protected]) > > [208.192.153.64] {remote} > > If BOPM is seeing a remote connection, one from another server, then it > will not be able to k:line as they only work from the server that it is on. > >